Are you a Level Designer? Are you looking for help/support or other level designers? Then this is the group for you! Doesn't matter what you map for, if your a beginner or a professional this is the group for you.

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Overdosed Update #19
Overdosed - A Trip To Hell

Overdosed Update #19

Apr 3, 2015 Overdosed - A Trip To Hell News 0 comments

Have a look at our random level generation in action!

A day on the Development of Power Weapons Mod!
Game

A day on the Development of Power Weapons Mod!

Mar 21, 2015 News 3 comments

Some of the daily work on the Power Weapons mod for Counter-Strike, Featuring me for the models needed, This is my point of view of my part of the development...

Shrooms is now Greenlight!
Project Shrooms

Shrooms is now Greenlight!

Mar 17, 2015 Project Shrooms News 5 comments

After all the build up, we finally launched Project Shrooms on steam Greenlight! Check out the new trailer, screenshots and if you like our work please...

Dark Storm VR Missions 0.2 Released
Dark Storm

Dark Storm VR Missions 0.2 Released

Mar 2, 2015 Dark Storm News 1 comment

The VR missions have gotten a big update. Many major bugs have been fixed and a couple new features have been added. There are still some known issues...

GMDX v7 Released
Deus Ex

GMDX v7 Released

Feb 15, 2015 GMDX News 5 comments

Version 7 release of the award-winning Deus Ex Advancement Mod designed primarily for Immersive Sim enthusiasts and Deus Ex fans.

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Post comment Comments  (40 - 50 of 116)
jakeb89
jakeb89 Oct 3 2010, 7:16pm says:

I just spent the last few hours with ZBrush, and MAX. I was completely blown away by ZBrush, and eveything it provides. I can feel the beginnings of something here... I'm still looking for people to work with, drop me a message!

+1 vote     reply to comment
jakeb89
jakeb89 Oct 1 2010, 11:09pm says:

Hey everyone,
I just joined the group can't wait to meet and work with everyone!

Currently I'm seeking a few good people to start a dev. team with. I currently run UDK, and I'm working on using unity. I can work with game maker as well. All those interested, will be hosting a chat or forum session to decide what we want to do, how we want to do it, and who we're doing it for. From there we will be hammering out the gameplay and story details, and then workig on implementing it with what we finally decide on.

+1 vote     reply to comment
Mr_Flame
Mr_Flame Sep 10 2010, 7:58am says:

lol strange game xD :P

+1 vote     reply to comment
Cremat0r
Cremat0r Jun 21 2010, 3:35pm says:

That's the level design group, I don't think it's just limited to FPS-levels.

+1 vote     reply to comment
OrangeNero
OrangeNero Jun 20 2010, 7:55am says:

i made some stuff with the age of empires 1/2 and empire earth map editor. does this count too?

+1 vote     reply to comment
Morshu
Morshu Jun 3 2010, 1:19pm says:

For anyone interested:
http://www.moddb.com/members/morshu/blogs/source-modding-disaster
I should've provided a link much earlier.

-1 votes     reply to comment
pupkin
pupkin Jul 12 2010, 4:08pm replied:

And then we are called Source fanboys for responding to this... Why even post this here?

+2 votes     reply to comment
Morshu
Morshu Jul 22 2010, 4:29pm replied:

I didn't call you a Source fanboy, where did you get that from? I agree that I'm kind of biased, I guess modding isn't my cup exactly. I couldn't achieve much with GoldSrc because of it's limitations, but Source for me was a disappointment also because it was far too big for me to get anything done in a realistic time frame, and I'm not a team worker, so for me it's blown.

0 votes     reply to comment
Cremat0r
Cremat0r May 30 2010, 2:47pm says:

Hey, someone knows help for a problem I have in a part of my map? :,(
When making a map for HL2, I made some light_spot entities, but now, when I added 2 other light_spot entities, these new don't work.
They only light models and don't light brush entities or the world.
But the other light_spot entities work unproblematic.

+1 vote     reply to comment
PolarnE
PolarnE Mar 18 2010, 9:52pm says:

Say, can anyone tell me what the darned hotkey is in UDK to center viewports around selected object? :f

+1 vote     reply to comment
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