You are an old-school level designer, or just decided to become one, but tired of limitations of Valve Hammer Editor? Radiant seems to be too complex and unusual? Wanna use new cool features? Seeking for a user-friendly level editor for Half-Life, Quake, Quake II, or Quake III? It's time to test our new level editor, J.A.C.K., previously known as Jackhammer, in action! News, updates, tutorials, discussions and much more.
New WIP screenshots of Quake III support in Jackhammer: realtime shader script rendition, patch meshes, visual shader editor.
Awesome, can't wait!
New functions on tools tab? Or is it only for quake?
Some functions are universal, some are game-specific.
Shaders and curves are certainly Quake3-specific features.