For fans of indie games and hardcore indie gamers, no matter at all whether these indies are commercial or freeware/opensource! This is a hub used for many indie news groups and a place for fans to share art and community collaborations.

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Triangle 180 v3.0 New Features
Triangle 180

Triangle 180 v3.0 New Features

Triangle 180 0 comments

Let us introduce the new features in v3.0 and upcoming news to you!

Terminal Conflict - Bringing back the cool into Statehood - Developer Diary 2
Terminal Conflict

Terminal Conflict - Bringing back the cool into Statehood - Developer Diary 2

Terminal Conflict 1 comment

Bringing back the cool into statehood, historical leaders make their historical arrival in Terminal Conflict.

Composition of a Motion comics
Blood will be Spilled

Composition of a Motion comics

Blood will be Spilled 10 comments

A closer look at a composition of one of our motion comics cutscenes. We talk a little about all the steps that go into creating one scene of such cutscene...

Entomology of characters in Blood will be Spilled (Part 1)
Blood will be Spilled

Entomology of characters in Blood will be Spilled (Part 1)

Blood will be Spilled 0 comments

Entomology (from Greek "entomon" meaning "divided into segments") is the scientific study of insects. Let's take a look at insects of Blood will be Spilled...

Meet Omar El-Amin!
Antinomy - Justice, not Vengeance!

Meet Omar El-Amin!

Antinomy - Justice, not Vengeance! 0 comments

Today, we introduce you to the signature character of our current development version and, even more important, to the person who influenced our protagonist...

Duels in Blood will be Spilled
Blood will be Spilled

Duels in Blood will be Spilled

Blood will be Spilled 6 comments

About duels in Western movies, what makes them great and how we build our own duel mechanic in Blood will be Spilled.

Creature Spotlight – BRUISER
The Center

Creature Spotlight – BRUISER

The Center 0 comments

During our ongoing development for the pre-alpha update, I wanted to share some insight on a new enemy type. From it’s hardened shell plates to it’s...

Here's the MK. 2: Streamlined precision
Beyond Flesh and Blood

Here's the MK. 2: Streamlined precision

Beyond Flesh and Blood 0 comments

In the world of Beyond Flesh and Blood, the 22nd and 23rd century have given way to mass, large-scale 3D printing that led to these precision-engineering...

Here's the MK. 1: Time to #MeetTheMechs
Beyond Flesh and Blood

Here's the MK. 1: Time to #MeetTheMechs

Beyond Flesh and Blood 0 comments

In this series of features for IndieDB, this is your opportunity to #MeetTheMechs from Beyond Flesh and Blood. In the first of the series, this is the...

How Deep Space Mine came to be
Deep Space Mine

How Deep Space Mine came to be

Deep Space Mine 0 comments

Our feature on Double Up Gaming about how Deep Space Mine came to be. Take a behind the scenes look at the development process!

A live interview with Wave 102 in Dundee
Deep Space Mine

A live interview with Wave 102 in Dundee

Deep Space Mine 0 comments

Wave 102, a local radio station, interviewed us live on air to talk about who we are and what Deep Space Mine is. You can just about see a Deep Space...

Gaming fans descend on Dundee for Dare Protoplay festival
Deep Space Mine

Gaming fans descend on Dundee for Dare Protoplay festival

Deep Space Mine 0 comments

The Courier interviews Hello Sausage at the 2015 Dundee ProtoPlay

Hello Sausage's interview with Develop Online
Deep Space Mine

Hello Sausage's interview with Develop Online

Deep Space Mine 2 comments

The Dare to be Digital 2015 team talks to Develop about working on their entry title Deep Space Mine

The Game Freak Show

The Game Freak Show

Feature 0 comments

It really is amazing how people form across the world can instantly get that affinity with your game and studio. Check out The Game Freak Show, at thegamefreakshow.com...

Dare to be Digital 2015 launches worldwide
Deep Space Mine

Dare to be Digital 2015 launches worldwide

Deep Space Mine 0 comments

This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.

Interfaith cooperation, Middle East politics and game development
Antinomy - Justice, not Vengeance!

Interfaith cooperation, Middle East politics and game development

Antinomy - Justice, not Vengeance! 2 comments

Making a game set in the Middle East is an exiting, but dangerous journey. Making a game with a team consisting of members with Muslim, Christian and...

DAVE MCKERRAL won our first Gory Giveaway!
Beyond Flesh and Blood

DAVE MCKERRAL won our first Gory Giveaway!

Beyond Flesh and Blood 0 comments

We'll be doing more giveaways and competition here on IndieDB and over on Facebook! Make sure you WATCH THIS PAGE [check the link right] to keep up.

世界樹: Yggdrasil Full Feature List
世界樹: Yggdrasil

世界樹: Yggdrasil Full Feature List

世界樹: Yggdrasil 0 comments

世界樹: Yggdrasil feature's. I do have you will enjoy them. More may be added later.

Monday Night Indie 22nd Sept

Monday Night Indie 22nd Sept

Feature 0 comments

Join us as we delve into the delights of Indie Games in our Monday Night Indie showcase, Featuring talks with the developers, giveaways & more. On tonight's...

Monday Night Indie 18th Aug

Monday Night Indie 18th Aug

Feature 6 comments

Another action packed monday night awaits, check out whats on this weeks show. Featuring talks with the developers, giveaways & more!

Game Mechanics
Mana Aeliria

Game Mechanics

Mana Aeliria 0 comments

A list of the Mana Aeliria features. There are many more features to come in the future!

Zpocalypse: Survival - Audio Process
Zpocalypse: Survival

Zpocalypse: Survival - Audio Process

Zpocalypse: Survival 0 comments

Details from our partner Serial Labs Studios about their process for creating our current audio.

Zpocalypse: Survival What Makes Us Different
Zpocalypse: Survival

Zpocalypse: Survival What Makes Us Different

Zpocalypse: Survival 0 comments

Summary of some of the things that differntiate us from other games in the genre.

Zpocalypse: Survival Overview
Zpocalypse: Survival

Zpocalypse: Survival Overview

Zpocalypse: Survival 0 comments

This is an overview of the Zpocalypse: Survival game.

Noomix at the Casual Connect Indie Showcase
Noomix

Noomix at the Casual Connect Indie Showcase

Noomix 0 comments

We have been at the Casual Connect Indie Showcase in Hamburg to present our game Noomix.

11 Improvements for your brainstorm

11 Improvements for your brainstorm

Feature 5 comments

The idea of this post is to guarantee that your points come, because you will be needing them for the rest of your life if you wish to continue following...

6 steps to play with player's mind
The Amazing Goblin's Workshop

6 steps to play with player's mind

The Amazing Goblin's Workshop 4 comments

This is a list of 6 mental motivators for human brains, created with the objective of pleasuring and motivating people to take action and to work on life-related...

What a game designer needs to know?
The Amazing Goblin's Workshop

What a game designer needs to know?

The Amazing Goblin's Workshop 1 comment

Many abilities can be useful for a game designer, some of them we can’t even imagine. I can give as an example the study about typography that Jobs...

The 57th Parallel Interview: Dave Lindsay
City of Steam: Arkadia

The 57th Parallel Interview: Dave Lindsay

City of Steam: Arkadia 0 comments

Another interview about the lead designer of City of Steam, check it out!!

City Of Steam: David Lindsay Exclusive Interview
City of Steam: Arkadia

City Of Steam: David Lindsay Exclusive Interview

City of Steam: Arkadia 2 comments

David Lindasy, lead designer of City of Steam, talked about the steampunk world in his mind.