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6 steps to play with player's mind

6 steps to play with player's mind

Design/Concepts Tutorial 27 comments

This is a list of 6 mental motivators for human brains, created with the objective of pleasuring and motivating people to take action and to work on life-related...

[Submerge] Tutorial - Texturing for Unity 3/7
Submerge

[Submerge] Tutorial - Texturing for Unity 3/7

Submerge Textures 2 comments

In this Tutorial we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

[Submerge] Tutorial - Art Hints - Mesh Creation 2/7
Submerge

[Submerge] Tutorial - Art Hints - Mesh Creation 2/7

Submerge Players Modelling 2 comments

In this series we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

[Submerge] Tutorial - Art Hints - Workflow 1/7
Submerge

[Submerge] Tutorial - Art Hints - Workflow 1/7

Submerge Management 2 comments

In this tutorial we explain the workflows for Unity 3D of our art department for Submerge in seven steps. We hope this article could be useful for other...

Useful links for NES programming

Useful links for NES programming

Other Tutorial 0 comments

If you want to get started with NES programming, here's a summary of useful links. If you know a useful link not in the list, press edit to add it.

Digmaan: The Aftermath Tutorials

Digmaan: The Aftermath Tutorials

Other Tutorial 1 comment

Keyboard tutorials and system requirements for Digmaan: The Aftermath, before the release.

Digmaan Control Tutorial!
Digmaan (Re-uploaded)

Digmaan Control Tutorial!

Digmaan (Re-uploaded) Other 1 comment

This is a tutorial for the Digmaan PC game. All the controls that you need to know are posted here as well as other functions...

Creating a game: General tips and advice
Rune Masters

Creating a game: General tips and advice

Rune Masters Other 4 comments

Welcome to another part of our game development series. This time it will be little bit different as you will now receive tips and pieces of advice from...

Creating a game: Forming a team and organizing your work
Rune Masters

Creating a game: Forming a team and organizing your work

Rune Masters Management 7 comments

Welcome to the 4th part of our “Creating a game” series. You can read older articles here. If you’re creating your first ever game and you don’t...

Modifying weapons (on Ubuntu)
M.A.R.S. - A Ridiculous Shooter

Modifying weapons (on Ubuntu)

M.A.R.S. - A Ridiculous Shooter Client Side Coding 0 comments

Modification of M.A.R.S. weapons - a simple tutorial.

Building your own M.A.R.S. version on Ubuntu
M.A.R.S. - A Ridiculous Shooter

Building your own M.A.R.S. version on Ubuntu

M.A.R.S. - A Ridiculous Shooter Other 0 comments

How to quickly build M.A.R.S. on Ubuntu distribution?

Programming Evolution, take one.

Programming Evolution, take one.

Client Side Coding Tutorial 0 comments

An introduction to programming software based on evolution.

HD Video Tutorial - Importing Models
Overgrowth

HD Video Tutorial - Importing Models

Overgrowth Props Modelling 17 comments

Learn how to export a model from Blender to Overgrowth.

Writing a Scene Graph for 2D Games
Break Blocks

Writing a Scene Graph for 2D Games

Break Blocks Client Side Coding 2 comments

Covers writing a basic Scene Graph for a 2D Engine, which essentially handles depth sorting and creates a tight loop for rendering a scene. A big advantage...

Basic Blender Animation Tutorial

Basic Blender Animation Tutorial

Animation Tutorial 11 comments

Hey guys! I'm back to show you a little more about animating in Blender with hopes of growing the animation community. Now, there are many ways of animating...

WinAPI introduction

WinAPI introduction

Client Side Coding Tutorial 0 comments

A short introduction to programming Windows applications using C++.

Listening to events in Java.

Listening to events in Java.

Curly Bracket Programming Realm Client Side Coding 0 comments

A short article showing how to handle events (click on a button, mouse move, ...) in Java.

How to create an in-game pause menu?

How to create an in-game pause menu?

UI/HUD Tutorial 14 comments

How to create a pause menu, showing the cursor (that was hidden), and pause/unpause the game itself.

How to create main menu

How to create main menu

UI/HUD Tutorial 11 comments

How to create a simple main menu: the main menu screen and following it a level selection menu (dialogue box)

How to hide the cursor?

How to hide the cursor?

Other Tutorial 1 comment

How to hide the default system cursor in-game when it's not needed (in some platformers, etc.).

How to change the background music? (one soundtrack)

How to change the background music? (one soundtrack)

Sound Effects Tutorial 0 comments

A simple tutorial on how to change the soundtrack / background music played in Car Tutorial project.

Splitscreen cameras

Splitscreen cameras

Other Tutorial 2 comments

How to set cameras to simulate the splitscreen multiplayer mode in Unity.

Splitscreen input

Splitscreen input

Other Tutorial 4 comments

How to make input keys for two players on the same screen (for the splitscreen multiplayer mode.)

How to make a minimap

How to make a minimap

Other Tutorial 3 comments

How to make a simple minimap. Based on Rman's script and tips. :-)

Texturing human Skin without photos in Photoshop
Portal

Texturing human Skin without photos in Photoshop

Portal: Combat Textures 17 comments

This tutorial covers how to create some basic skin for your models without using photos in Photoshop from a lightmap texture extracted from your model.

Networking using Stratus and NetStreams. AS3

Networking using Stratus and NetStreams. AS3

Client Side Coding Tutorial 3 comments

This tutorial will show you how to connect, send and receive text/images over the internet. We will talk about what Stratus is and how to combine this...

If it had to be done all over again...
Crimson Crow

If it had to be done all over again...

Crimson Crow Management 8 comments

A postmortem on Crimson Crow. Why it ran into problems, and how most problems could have easily been prevented.

Healthy PC ideas

Healthy PC ideas

Other Tutorial 2 comments

A small article aimed to give a look in the right direction for PC users in terms of security and performance.

UnrealScripter #1

UnrealScripter #1

Client Side Coding Tutorial 1 comment

UDK is a powerful tool that allows making all types of games. The problem is that we need to be able to program it ! This tutorial has a simple aim ...

Torqials #1 - Multiple Collision Boxes
Crimson Crow

Torqials #1 - Multiple Collision Boxes

Crimson Crow Props Modelling 6 comments

The first of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This helps 3Ds max users add multiple collision...

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Popular Tutorials
How To Make A Tic-Tac-Toe Game In Notepad!
How To Make A Tic-Tac-Toe Game In Notepad! Intermediate Client Side Coding
How to create an in-game pause menu?
How to create an in-game pause menu? Intermediate UI/HUD
How to make a minimap
How to make a minimap Basic Other
Splitscreen cameras
Splitscreen cameras Basic Other
Daily Chthonicle - Monster Modding
Daily Chthonicle - Monster Modding Basic Mapping/Technical
Writing a Scene Graph for 2D Games
Writing a Scene Graph for 2D Games Intermediate Client Side Coding
Simple drop-down menu script for Unity3d
Simple drop-down menu script for Unity3d Basic UI/HUD
Networking using Stratus and NetStreams. AS3
Networking using Stratus and NetStreams. AS3 Intermediate Client Side Coding
Walk cycle tutorial
Walk cycle tutorial Basic Animation
The Five and a Half Filters of Game Creation
The Five and a Half Filters of Game Creation Intermediate Design/Concepts
Personal Daemon
Personal Daemon Advanced Design/Concepts
[Submerge] Tutorial - Animations for Unity 4/7 (Update)
[Submerge] Tutorial - Animations for Unity 4/7 (Update) Intermediate Animation
Unity Tutorial Series (Post 1-50)
Unity Tutorial Series (Post 1-50) Basic Level Design/Theory
[Submerge] Tutorial - Texturing for Unity 3/7
[Submerge] Tutorial - Texturing for Unity 3/7 Intermediate Textures
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