A group dedicated to indie and standalone game development.

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Building your own M.A.R.S. version on Ubuntu
M.A.R.S. - A Ridiculous Shooter

Building your own M.A.R.S. version on Ubuntu

Apr 20, 2011 M.A.R.S. - A Ridiculous Shooter Basic other 0 comments

How to quickly build M.A.R.S. on Ubuntu distribution?

Programming Evolution, take one.
Game

Programming Evolution, take one.

Mar 10, 2011 Basic client side coding 0 comments

An introduction to programming software based on evolution.

HD Video Tutorial - Importing Models
Overgrowth

HD Video Tutorial - Importing Models

Jan 7, 2011 Overgrowth Basic props modelling 17 comments

Learn how to export a model from Blender to Overgrowth.

Writing a Scene Graph for 2D Games
Break Blocks

Writing a Scene Graph for 2D Games

Jan 6, 2011 Break Blocks Intermediate client side coding 2 comments

Covers writing a basic Scene Graph for a 2D Engine, which essentially handles depth sorting and creates a tight loop for rendering a scene. A big advantage...

Basic Blender Animation Tutorial
Game

Basic Blender Animation Tutorial

Jan 3, 2011 Basic animation 11 comments

Hey guys! I'm back to show you a little more about animating in Blender with hopes of growing the animation community. Now, there are many ways of animating...

WinAPI introduction
Game

WinAPI introduction

Nov 18, 2010 Basic client side coding 0 comments

A short introduction to programming Windows applications using C++.

Listening to events in Java.
Game

Listening to events in Java.

Nov 2, 2010 Basic client side coding 0 comments

A short article showing how to handle events (click on a button, mouse move, ...) in Java.

How to create an in-game pause menu?
CarEdu

How to create an in-game pause menu?

Oct 24, 2010 CarEdu Intermediate ui/hud 11 comments

How to create a pause menu, showing the cursor (that was hidden), and pause/unpause the game itself.

How to create main menu
CarEdu

How to create main menu

Oct 24, 2010 CarEdu Basic ui/hud 10 comments

How to create a simple main menu: the main menu screen and following it a level selection menu (dialogue box)

How to hide the cursor?
CarEdu

How to hide the cursor?

Oct 24, 2010 CarEdu Basic other 1 comment

How to hide the default system cursor in-game when it's not needed (in some platformers, etc.).

How to change the background music? (one soundtrack)
CarEdu

How to change the background music? (one soundtrack)

Oct 21, 2010 CarEdu Basic sound effects 0 comments

A simple tutorial on how to change the soundtrack / background music played in Car Tutorial project.

Splitscreen cameras
CarEdu

Splitscreen cameras

Oct 17, 2010 CarEdu Basic other 2 comments

How to set cameras to simulate the splitscreen multiplayer mode in Unity.

Splitscreen input
CarEdu

Splitscreen input

Oct 17, 2010 CarEdu Basic other 2 comments

How to make input keys for two players on the same screen (for the splitscreen multiplayer mode.)

How to make a minimap
CarEdu

How to make a minimap

Oct 17, 2010 CarEdu Basic other 3 comments

How to make a simple minimap. Based on Rman's script and tips. :-)

Texturing human Skin without photos in Photoshop
Portal

Texturing human Skin without photos in Photoshop

Sep 13, 2010 Portal: Combat Intermediate textures 17 comments

This tutorial covers how to create some basic skin for your models without using photos in Photoshop from a lightmap texture extracted from your model.

Networking using Stratus and NetStreams. AS3
Game

Networking using Stratus and NetStreams. AS3

Aug 17, 2010 Intermediate client side coding 3 comments

This tutorial will show you how to connect, send and receive text/images over the internet. We will talk about what Stratus is and how to combine this...

If it had to be done all over again...
Crimson Crow

If it had to be done all over again...

May 10, 2010 Crimson Crow Basic management 8 comments

A postmortem on Crimson Crow. Why it ran into problems, and how most problems could have easily been prevented.

Healthy PC ideas
Game

Healthy PC ideas

May 6, 2010 Indie Devs Basic other 2 comments

A small article aimed to give a look in the right direction for PC users in terms of security and performance.

UnrealScripter #1
Game

UnrealScripter #1

Apr 28, 2010 Intermediate client side coding 1 comment

UDK is a powerful tool that allows making all types of games. The problem is that we need to be able to program it ! This tutorial has a simple aim ...

Torqials #1 - Multiple Collision Boxes
Crimson Crow

Torqials #1 - Multiple Collision Boxes

Mar 30, 2010 Crimson Crow Intermediate props modelling 6 comments

The first of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This helps 3Ds max users add multiple collision...

HD Video Tutorial - Custom Animations
Overgrowth

HD Video Tutorial - Custom Animations

Feb 2, 2010 Overgrowth Intermediate animation 25 comments

Learn how to quickly make and use your own animations in Overgrowth.

Adding reloading to Quake
Solitude

Adding reloading to Quake

Jan 14, 2010 Solitude Basic client side coding 13 comments

A tutorial on how to add reloading to Quakes shotgun in qc code, and other tips to help you get started codeing for Quake.

Quake/Solitude Terrian Making
Solitude

Quake/Solitude Terrian Making

Jan 7, 2010 Solitude Basic mapping/technical 16 comments

Today I'm going to talk about how I've started using Nem's MEGA Terrain Generator to, well generate terrain!

How to add coloured lighting to Solitude maps
Solitude

How to add coloured lighting to Solitude maps

Dec 1, 2009 Solitude Intermediate mapping/technical 3 comments

A tutorial by one of Solitudes mappers on how to get coloured lighting into Solitude maps!

Use Blender animations in Quake Mods
Game

Use Blender animations in Quake Mods

Oct 20, 2009 Basic animation 23 comments

Hi! After this, you'll never use Qme again. Blender is a much better tool with a better variety of options.

Levels in Life
Game

Levels in Life

Sep 11, 2009 Indie Devs Basic other 16 comments

A beginner's basic tutorial on how you can improve your skills in general. Simple and straight-forward, but may prove useful to those getting their feet...

Starting a project, and 'not' letting the project die (Part 2)
Crimson Crow

Starting a project, and 'not' letting the project die (Part 2)

Sep 6, 2009 Crimson Crow Basic starting a mod 22 comments

A summary over whats happened over the course of my indie project since part 1 and what to watch for.

Using Moddb for PR
Game

Using Moddb for PR

May 28, 2009 Indie Devs Basic pr 13 comments

So many mods want attention, but seem to go unnoticed. Why? Here are a few simple tips to get you and your project on your way!

First steps to environmental conceptual art
Crimson Crow

First steps to environmental conceptual art

Mar 12, 2009 Crimson Crow Basic concept art 13 comments

Step by step towards learning simple sketches, shading, and coloring techniques by starting on sketching and photo-shop editing by 'ninja'dave.

Starting a project, and 'not' letting the project die
Crimson Crow

Starting a project, and 'not' letting the project die

Mar 3, 2009 Crimson Crow Basic starting a mod 49 comments

A summary over whats happened over the course of my indie project, common mis-conceptions of modding, and what to avoid or do during development.

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Tutorial Categories
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