A group dedicated to displaying and showcasing indepdent and stand-alone games, or people who just have a hobby creating them.

The goal of this group is to talk about the future of indie development, to review in-development or release indie/standalone projects, and bring the indie devs into a social group.

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Development Update #6 - Islanded Alpha on Desura!

Development Update #6 - Islanded Alpha on Desura!

Jul 23, 2014 Islanded News 0 comments

The open Alpha is ready to be played. This first Alpha update ( add the crafting system, repair some bugs, and improves highly the performance...

Resource gathering
Retro-Pixel Castles

Resource gathering

Jul 23, 2014 Retro-Pixel Castles News 0 comments

I've been spending the past few days working on a quick, smart(ish?) system for assigning your villagers to work in the various buildings on the map...

Dev Blog #1: Rebooting and Restarting
Project Spikes

Dev Blog #1: Rebooting and Restarting

Jul 23, 2014 Project Spikes News 0 comments

Project Spikes has had a reboot over the last couple of months, overhauling a lot of the scripts and bringing a fresh new approach to its development...

Indiegogo Campaign
Little Demon

Indiegogo Campaign

Jul 23, 2014 Little Demon News 0 comments

Little Demon arrive to Indiegogo! Create your own character based in your picture! Help Little Demon to grow.

Cuberts World "A Cubeastrophic Day"
Cuberts World

Cuberts World "A Cubeastrophic Day"

Jul 23, 2014 Cuberts World "A Cubeastrophic Day" News 0 comments

Cuberts World "A Cubeastrophic day " was started as a learning tool to become more familiar with the Wii U Dev Kit and has grown from there. Cuberts World...

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Post comment Comments  (40 - 50 of 137)
rizuh Jul 15 2012, 6:09pm says:

im new to the group and pretty new to makeing games but im using rpgmaker vx and xp to make my own rpg game

+3 votes     reply to comment
Darkcraftia Jun 22 2012, 3:33pm says:

:3 Joined group to learn more of the indies. Im planning out a gmae right now. Still deciding whether it will be 2D or 3D. RTS. Making it to look like the rest of the RTS wrls but with some RPG. STill decising. More planning to go for.

+3 votes     reply to comment
atsebak Jul 13 2012, 7:06pm replied:

if you are a beginner start with 2d

+4 votes     reply to comment
rizuh Dec 9 2012, 8:36am replied:

i mostly know how to use rpg maker so i wont be using 2d for right now

+2 votes     reply to comment
SinisterExaggerator Jul 4 2012, 4:04pm replied:

depends on what skills you have wether it should be 3d or 2d

+3 votes     reply to comment
Boomer97 Jun 4 2012, 9:17pm says:

I would love if you stopped by my dev. page! We are making a 2D MOBA style game!

+3 votes     reply to comment
thomasce10 Mar 7 2012, 1:54pm says:

Hey guys i choose desura to release a game
it's called Power and Starlight i will release it in the july in april i will release the first images
it's an rpg side-scrolling , focused to provide a lot of hours of fun

+3 votes     reply to comment
SimonDenton Mar 7 2012, 6:26am says:

Hey guys,

For the past 2 years I have been trying to develop my project; Revolution: Genesis. Over the years I changed design and lowered the scope as progression was declining due to people suddenly disappearing. Since then I learned how to code and utilise the Unity engine. If I somehow got a team of level designers and 3D artists and combine their talent with my new code, my project will achieve the success as initially intended.

+2 votes     reply to comment
Helmlock Feb 15 2012, 5:43am says:

Hey All,
I am the Project Lead and Prop Modeler for Siege of Inaolia, we are currently looking for additional character artists, programmers and level designers as well as texture artists to unwrap and texture models.
We really hope to make an impact in the game industry and hopefully change the way survival games are played, we're looking for people who are committed and passionate about their work.
We are currently in Alpha 2.

+4 votes     reply to comment
Helmlock Apr 6 2012, 6:53pm replied:

Still looking for Level Designers ^^

+3 votes     reply to comment
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Jan 21, 2009
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