A group dedicated to displaying and showcasing indepdent and stand-alone games, or people who just have a hobby creating them.

The goal of this group is to talk about the future of indie development, to review in-development or release indie/standalone projects, and bring the indie devs into a social group.

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Supernovas
Auralux: Constellations

Supernovas

Auralux: Constellations 0 comments

Supernovas are one of the coolest new twists coming to Auralux: Constellations!

Blacksea Odyssey coming to Steam Early Access March 2nd!
Blacksea Odyssey

Blacksea Odyssey coming to Steam Early Access March 2nd!

Blacksea Odyssey 0 comments

Blacksea Odyssey is a 2D top-down, multi-directional shoot 'em up with rogue-like and RPG elements. The game features an expansive customization system...

2016.02.08 Boss 101 Transporter Room
Boss 101

2016.02.08 Boss 101 Transporter Room

Boss 101 1 comment

Last week we spoke about making art the smart way (at least as we saw it) this week we are showing you the results of that thinking.

Echo #23: A quiet week
Sector Six

Echo #23: A quiet week

Sector Six 0 comments

This week I didn't got much time to work and even when I did, I couldn't work for long, because I was tired. No big changes this week!

CitiesCorp Concept - Testing GamePlay
CitiesCorp Concept - Build Everything on Your Own

CitiesCorp Concept - Testing GamePlay

CitiesCorp Concept - Build Everything on Your Own 4 comments

The result of today's testing session: A village with 663 inhabitants and a huge budgetary minus ... whatever.... :-)

Post comment Comments  (100 - 110 of 179)
Nsidious
Nsidious

Hi y'all! I don't know if this is the best place to put this little speech/presentation of mine, but here goes:

I've always wanted to get into Game Development, like REALLY badly. But sadly, I've never found the point to break into it and I have no idea what programs or anything I could use. All I really need is some poeple that I can ask for guidance and getting on my feet. I see all of these amazing games and have all these ideas, i just don't know where to put them. So, if anyone reads this, would someone give me a quick run-down/guide to help me getting started on my first game? (I know it's a bit to ask, but any help would be GREATLY appreciated)
P.S. I'm definitely joining this group because everyone seems friendly and i would love to give feedback and test any game :D

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HumbleLinux
HumbleLinux

For starters I suggest joining development of some free (GNU GPL) Open Source game, that way you can learn a lot and put some of your great ideas into existing game and make it better for everyone. Cheers!

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KDimitry
KDimitry

Hello, I hope my comment will be useful.

I think the best would be to join some gamedev team. You will get useful experience and knowledge. Perhaps you can do a free lance job, scetches, reviews, models.. Making games is a hard job, you need to know a lot. Especially if you are an indie.

You can check out the game dev vacancies to understand what are the requirements. You will find out where to start.

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robinerd
robinerd

Anyone interested in getting started with programming for the NES should check out this link collection:
Indiedb.com

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robinerd
robinerd

broken link, it should be Indiedb.com

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texaco
texaco

hello.
I'm java programmer and web developer too. im glad to help in some proyect.
spanish is my own language, then i could translate some game.

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Urfoex
Urfoex

Unigine currently has some Indie-prices for their engine:
Unigine.com

What do you think about something like that?

I as a Linux user would love to use that engine but as being a student its price is still to high.
And why should I even bother when getting Windows 4free with MSDNAA and also getting UDK and CryEngine 4free?

Can someone recommend a good free (don't need to be open-source) (3D) game engine for Linux?

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Desti
Desti

Beside the now open idt4, there is also Cafu Cafu.de and Panda3D Panda3d.org , both more or less complete, but in slow development. Another closed cheap engine is ShiVa3D Stonetrip.com

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Desti
Desti

MSDNAA isn't free. Ask your university to buy some Unigine engine licenses.
Doom 3 engine will be released soon, other active developed engines are Crystal Space, Blender game engine and Ogre3D, they are also used in some smaller commercial games.

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Urfoex
Urfoex

You are right. MSDNAA isn't free itself. The university has some agreement with Microsoft. But it is free for me. That is the point.

There is no university or student version of the Unigine engine available. So which one should be bought? Indie or Professional? Both seem kind of odd for a university. Also why should they buy it when CryEngine and UnrealEngine and Unity3D are freely available with there tools and SDK? ;-)

ID Tech 4 - I hope they get it out really soon. Currently Ftp.idsoftware.com is down. I can't get anything from there.

Crystal Space seems currently really quite. I know that they try to get a version 1.9 and 2.0 out. But on their mailing-list and forum and website news are coming very slowly.

Ogre3D is just a graphics engine. Much more is needed for a game. Maybe GameKit would be a good point to start with.

I already did something with BGE. I think I stick with it for now. It has all needed tools build right in.

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Desti
Desti

There is a studio working on a complete game dev tool set with a ogre based engine and build in blender support.

Linuxgames.com

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