A group dedicated to displaying and showcasing indepdent and stand-alone games, or people who just have a hobby creating them.

The goal of this group is to talk about the future of indie development, to review in-development or release indie/standalone projects, and bring the indie devs into a social group.

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Iron Star - Full Steam Ahead Illustration Xenus Games, some 3D works Xenus Games, some 3D works
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Steam Demo V1.1.89 Update, Beta and IndieGoGo preview.
Discouraged Workers

Steam Demo V1.1.89 Update, Beta and IndieGoGo preview.

May 23, 2015 Discouraged Workers News 0 comments

Discouraged Workers Demo V1.1.89 has been updated. And I prepared our progress.

OGAT - Update 70.0 - Sandbox TDM and 1kmx1km Map
Of Guards And Thieves

OGAT - Update 70.0 - Sandbox TDM and 1kmx1km Map

May 23, 2015 Of Guards And Thieves News 0 comments

Hi guys, Update 70.0 is here! New Map: River City (1km x 1km)(40% Available) New Gamemode: Sandbox TDM New Reloading and Magazines system Level cap moved...

Dev Update # 2  -  It Lives
The Frontier

Dev Update # 2 - It Lives

May 22, 2015 The Frontier News 2 comments

Semi-long update on what's going on with the project, and what I've been up to these last several months.

The Monster Update - Final Patch
Shattered Realms: Mortal Tale

The Monster Update - Final Patch

May 21, 2015 Shattered Realms: Mortal Tale News 0 comments

The Monster Update is in development, a patch focused on monster appearance and tactics updates. It will be the final patch of the private playtest before...

Main Characters
Bloodwood Reload

Main Characters

May 21, 2015 Bloodwood Reload News 0 comments

If you want to know more about the characters of Bloodwood Reload, you should read this article.

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Post comment Comments  (100 - 110 of 160)
feillyne Staff Subscriber
feillyne Feb 13 2011, 5:49am says:

Perhaps something to learn from Blood Frontier devs (little known, it seems):

Quote:1: Don't release something before it's done.
2: Every Project Has a Shelf Life.
3: Stay Flexible in Your Implementation.
4: Cowboy Coding is Wrong.
5: Use Placeholders.
6: Good Assets Take Time.
7: Create re-usable assets.
8: Make Deadlines and Project Plans
10: Communicate WELL. Avoid IRC and Chat Channels.
12: Do NOT Upgrade ANYTHING That Already Works.
13: Community Comes Last

(From the website: Bloodfrontier.com )

A thread on forums: Moddb.com

What do you think?

+8 votes   reply to comment
jjawinte Apr 2 2011, 7:14am replied:

An excellent no nonsense list of common sense points feillyne. Perhaps they should all be section headers in an indie dev's SOP ( Standard Operating Procedure ) Manual.

+3 votes     reply to comment
Arcones Feb 13 2011, 6:11pm replied:

Well it makes sense... I've seen a bunch of topics appear and die within the month, just because they don't have any content.

+3 votes     reply to comment
Arcones Feb 12 2011, 1:02pm says:

Well, I'm glad I found this group! Didn't seem like there were any indie dev groups. I'll stick around and see what's up.

+2 votes     reply to comment
EmanuelMontero Jan 27 2011, 12:59pm says:

Hi all! I'm just another indie who just joined in :)
I just wanted to say hello. I have no game to show off...
but I'm currently developing a 4-player platformer-RPG for the XBOX 360.
I'll post some videos and blog updates as soon as I have some time.

+3 votes     reply to comment
garrettcolas Jan 11 2011, 11:57am says:

I like Tetris, and I love dancing captains that appear to know how to "Crunchitize me".

+3 votes     reply to comment
Xienen Jan 5 2011, 4:21pm says:

Hey guys, I just joined the group. Been working on my side project Break Blocks for over a year now, when I'm not too busy working on Killing Floor or Red Orchestra: Heroes of Stalingrad for my employer, Tripwire Interactive.

If ya got a sec, I'd appreciate you checking out our game: Indiedb.com

+2 votes     reply to comment
Mobius89 Dec 26 2010, 4:07pm says:

I was wondering if the gross majority of this group's members work on FPS games. Is that true?

+3 votes     reply to comment
VulpineComplex Dec 2 2010, 4:12am says:

Look at me, being a cool guy and joining this group. Working on a Spring powered game, will be posting a profile in the near future.

+2 votes     reply to comment
Pandepic Nov 29 2010, 7:01pm says:

Hey everyone, I just joined this group.

I'm currently working on a real time strategy game called Gnome Mountain and wouldn't mind some feedback and opinions =)

+2 votes     reply to comment
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Jan 21, 2009
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