This is a group for all ID Tech 4 engine modders. Whether your modding forte is Prey, Doom 3, Quake 4 or all of them, we welcome you. Also, we will accept you no matter your modding skill. Even if changing the clip-size of your weapons seems difficult, then feel free to join up and we'll try and help you with it as best we can. This is a place for ID Tech 4 modders to hang out, chat, help each other out or post their latest work, even if its a very rough alpha they only want fellow modders experimenting with. We may accept people with no mods out if they are willing to learn, or have a WIP. Happy modding, Adam
Are you disappointed with the multiplayer of the new "Wolfenstein"? Don't worry... This is a total conversion mod for both Doom 3 (sp) and Quake 4 (mp) that will provide you the old "Rtcw/Etwolf" gameplay and fun that is not in the new "Wolfenstein".
Posted by =FF=Sturm on Sep 4th, 2009
Running the multiplayer on the Quake 4 1.4.2 and an enhanced q4max code will provide at least a good and competitive experience. It's true that most of the people will think... Id tech 4 competitive? hahaha. "Id tech 4 suxx blablabla..." You will see what Id tech 4 can do in the gameplay wise when this will come out, for both performance and netcode. Maybe with the time... the Singleplayer part will be ported to the new "wolf".