The Humble Indie Bundles or Humble Bundles are a series of game bundling experiments that allow users to purchase collections of multi-platform DRM-free independently developed video games online in a "Pay what you want" manner, with proceeds bypassing middlemen and going directly to the indie developers and charities.

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Posted | Game Title | Author
2015.03.17 Boss 101: Greenlight Coming this Week!
Boss 101

2015.03.17 Boss 101: Greenlight Coming this Week!

Mar 17, 2015 Boss 101 2 comments

The Boss 101 weekly update. Greenlight coming this week and join us as we make a robo-bug bomb!

2015.03.19 Boss 101 - We're on Steam Greenlight!
Boss 101

2015.03.19 Boss 101 - We're on Steam Greenlight!

Mar 19, 2015 Boss 101 6 comments

Trailer here - you knew it was coming and we appreciate you taking a moment to check our video and Steam page. We want to earn your "yes" vote!

2015.03.22 Boss 101 - Greenlight Update, Bosses and more
Boss 101

2015.03.22 Boss 101 - Greenlight Update, Bosses and more

Mar 22, 2015 Boss 101 0 comments

We're on Greenlight and appreciate your support! Check out our update for links!

2015.03.25 Boss 101 - Making a Boss, Greenlight!
Boss 101

2015.03.25 Boss 101 - Making a Boss, Greenlight!

Mar 25, 2015 Boss 101 0 comments

Today's blog - How we make Bosses (art-wise) and our Steam Greenlight continues! Check it out!

2015.03.29 Boss 101 - How to make an animation cycle! (in Boss 101)
Boss 101

2015.03.29 Boss 101 - How to make an animation cycle! (in Boss 101)

Mar 29, 2015 Boss 101 0 comments

Devlog Update - how to setup a base cycle animation (at least for Boss 101). See the behind the scenes magic!

2015.04.05 Boss 101 We are Greenlit! Here's how we did it!
Boss 101

2015.04.05 Boss 101 We are Greenlit! Here's how we did it!

Apr 6, 2015 Boss 101 10 comments

Read this blog to see how we setup and executed our Greenlight campaign which ran for two weeks before we were approved by the community! Thank you for...

2015.04.12 Boss 101 Making our Game Loop!
Boss 101

2015.04.12 Boss 101 Making our Game Loop!

Apr 12, 2015 Boss 101 0 comments

Making game loops in Boss 101 and how you can make them for your game! Also, press coverage for our game!

2015.04.19 Boss 101 How we tell our stories!
Boss 101

2015.04.19 Boss 101 How we tell our stories!

Apr 19, 2015 Boss 101 0 comments

Join us this week for a look at the various story telling methods and a peek at a new boss!

2015.04.26 Boss 101 Trains and Tuning!
Boss 101

2015.04.26 Boss 101 Trains and Tuning!

Apr 26, 2015 Boss 101 0 comments

Check out the latest news about Boss Trains, design philosophy and game play snaps!

2015.05.04 Boss 101 Making our UI!
Boss 101

2015.05.04 Boss 101 Making our UI!

May 4, 2015 Boss 101 0 comments

This week we take a look at the process of making one of our User Interface screens. (also a cool art peek!)

2015.05.11 Boss 101 How we make art and more!
Boss 101

2015.05.11 Boss 101 How we make art and more!

May 11, 2015 Boss 101 4 comments

Check out our magical art process, hear about Max and STEVE appearing in Indie Game Battle. YES!

2015.05.18 Boss 101 Lightning Guns and More!
Boss 101

2015.05.18 Boss 101 Lightning Guns and More!

May 18, 2015 Boss 101 2 comments

This week we talk lightning guns for player and boss! Also - pixel art and making games!

2015.05.24 Boss 101 How We Create UI Icons
Boss 101

2015.05.24 Boss 101 How We Create UI Icons

May 25, 2015 Boss 101 4 comments

A look behind the scenes at the process and philosophy behind status effect icons in Boss 101! Joins us won't you?

2015.06.01 Boss 101 Command Center Upgrades
Boss 101

2015.06.01 Boss 101 Command Center Upgrades

Jun 1, 2015 Boss 101 2 comments

This week - Command Center Upgrades, Indie Game Battle and game design thoughts!

2015.06.08 Boss 101 Load Screens and Stores!
Boss 101

2015.06.08 Boss 101 Load Screens and Stores!

Jun 8, 2015 Boss 101 4 comments

This week's update - Load Screens, hat stores and how to save time making UI!

2015.06.15 Boss 101 Tuning and Excel Time!
Boss 101

2015.06.15 Boss 101 Tuning and Excel Time!

Jun 15, 2015 Boss 101 4 comments

Tunes, tuning and spreadsheets! Sounds boring but it's the underpinnings of a really fun game. Check out the latest update for a behind the scenes look!

2015.06.22 Boss 101 Hats and Bullets
Boss 101

2015.06.22 Boss 101 Hats and Bullets

Jun 22, 2015 Boss 101 0 comments

Bringing you the latest news. This week, bullets into acorns and MORE!

2015.06.29 Boss 101 Making Achievements
Boss 101

2015.06.29 Boss 101 Making Achievements

Jun 29, 2015 Boss 101 1 comment

We bring you a look at the way we plot out one of the game achievements. Join us for a look at the art and design behind the process!

2015.07.06 Boss 101 Cinematics
Boss 101

2015.07.06 Boss 101 Cinematics

Jul 6, 2015 Boss 101 2 comments

Making movie magic! Check out our process and how we pull cinematics together!

2015.07.13 Boss 101 Professor Gopher's Wiki
Boss 101

2015.07.13 Boss 101 Professor Gopher's Wiki

Jul 13, 2015 Boss 101 2 comments

This week we look at the making of the player's knowledgebase in Boss 101 - Professor Gopher's Wiki!

2015.07.20 Boss 101 Custom Bullets, IRX15 Awards
Boss 101

2015.07.20 Boss 101 Custom Bullets, IRX15 Awards

Jul 27, 2015 Boss 101 0 comments

Boss 101 wins the top award at IRX15. In other news, wear a zombie hat and fire brains at your enemies! All this and more in the latest update.

2015.07.20 Shield and Warp Drive Icons, Loading Animations
Boss 101

2015.07.20 Shield and Warp Drive Icons, Loading Animations

Jul 20, 2015 Boss 101 0 comments

This week we look at polish on the main UI and new loading animations for Professor Gopher's Wiki.

Age of Ascent Takes a Shot at a World Record
Age Of Ascent

Age of Ascent Takes a Shot at a World Record

Mar 10, 2014 Age Of Ascent 6 comments

If you’ve ever wanted to be a part of something record breaking, here’s your chance.

BOSS FIGHTER: an introduction
BOSS FIGHTER

BOSS FIGHTER: an introduction

Jul 4, 2014 BOSS FIGHTER 0 comments

Read about the nature of the project, its origins, and its current status.

Completely revised control system
Age Of Ascent

Completely revised control system

Jun 14, 2014 Age Of Ascent 2 comments

Based on player feedback we've completely revised our controls.

Concursion in Humble Weekly Bundle

Concursion in Humble Weekly Bundle

Jan 8, 2015 0 comments

This week's Humble Weekly Bundle features several games from publisher, Mastertronic. Developer, Puuba, is excited to announce their game Concursion (published...

Dark Storm VR Missions 0.2 Released
Dark Storm

Dark Storm VR Missions 0.2 Released

Mar 2, 2015 Dark Storm 1 comment

The VR missions have gotten a big update. Many major bugs have been fixed and a couple new features have been added. There are still some known issues...

Eternal Codex: First Formal Invites

Eternal Codex: First Formal Invites

Jul 26, 2015 0 comments

We have just put out our first formal invite for people to join our Profit-Share Studio.

GM Cerberus: Behind Illyriad’s Art
Illyriad - Grand Strategy MMO

GM Cerberus: Behind Illyriad’s Art

May 20, 2014 Illyriad - Grand Strategy MMO 0 comments

Read the interview with GM Cerberus the superbly creative individual behind Illyriad Games' artwork

Gobbo now on Cafepress

Gobbo now on Cafepress

May 10, 2012 0 comments

XXL poster Perfect for dressing up any wall, this is the perfect size for maximum visual impact. . . . . . . . . . . . . . . . . . . . . . . . . . . ...