For any HTML5 developers and fans out there in the community who want to share knowledge, news and information regarding HTML5 development
We have done some changes to improve the new player experience of Illyriad.
Strategy Livestream: Siege! with GM Rikoo and ArteFore: What is sieging?
Designer GM Cerberus takes us on a tour of how one small portion of the game is created: A single building from start to finish.
The Department of Much-Asked-For Changes brings you some new features and changes, presented in a hokey set of music-based headlines.
There will be 100+ national teams available in the game. Check out the teams from Asia and Africa.
This Saturday, the battleground has changed. Who will win control of the outpost at Jupiter's moon Europa?
New player and town growth graphs to see hourly progress
Win8 App refresh, existing players can now associate their player with the App.
We have never previously shared details about exploits, but we feel this one is exceptional in the relative size and scope, and will have had (and will...
There will be 100+ national teams available in the game. Check out 32 teams from Europe.
A small, playable preview of the shooting mode is now available to download.
Futuria is a new Sci-Fi adventure game I started working on in early November. I wanted to post some progress here that I have so far. Thanks everyone...
A few screenshots from a development version of an upcoming arcade soccer game featuring pitch that wears out.
Read about what we have worked on in the last month and what we will work on next.
We're really happy to show you our first work on the full game.
The Heart of Corruption is a massive, living area of the map in Illyriad, a massively-multiplayer MMORTS. Players have been attacking the beating mass...
v.1.2 : change all the puzzles to be more interractive and understandable. And part of the architecture to match with them.
This fortnight's playtest had improvements in every area, and great feedback!
An introduction to Humans VS Aliens VS Robots: Battle, focusing on ship systems and the interface.
Venture into the Broken Lands... Build an Empire in a World Torn Asunder.
Based on player feedback we've completely revised our controls.
Read the interview with GM Cerberus the superbly creative individual behind Illyriad Games' artwork
Alpha test this Saturday at 8pm UTC, with lots of new enhancements to test!
Illyriad Games is happy to announce a new batch of updates, a massive tournament -- The Ruby Jubilee -- and 95 new research tree graphics for its epic...
Introducing the new Tactical Display for improved situational awareness.
Video from the AoA developer Q&A session is now available to view.
If you’ve ever wanted to be a part of something record breaking, here’s your chance.
James Niesewand sat down with Mark for episode 26 of the Super Gamer podcast to talk about Illyriad and Age of Ascent.
Illyriad Games CEO, James Niesewand, got the opportunity to sit down with Massively.com to discuss Age of Ascent and the upcoming world record attempt...
Microsoft invited Illyriad CEO James Niesewand to present our plans for Age of Ascent to HRH Prince Andrew during his visit to their UK headquarters in...