Modders and those interested in how to mod the Homeworld 2 Engine.

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News Update - The 28th of January, 2014
Homeworld 2

News Update - The 28th of January, 2014

Jan 26, 2014 Vaygr Expansion News 7 comments

Hello, welcome back to the seventy-one members that have been watching the mod thus far, and to every else who has a new-found interest for the third...

MOTY 2013
Homeworld 2

MOTY 2013

Dec 8, 2013 Star Trek: Continuum News 5 comments

We've not been vocal of late, but we've not been idle either!

News Update - The 28th of October, 2013
Homeworld 2

News Update - The 28th of October, 2013

Oct 24, 2013 Vaygr Expansion News 6 comments

Hello, welcome back to the thirty-six members that have been watching the mod thus far, and to every else who has a new-found interest for the second...

News Update - The 28th of September, 2013
Homeworld 2

News Update - The 28th of September, 2013

Sep 27, 2013 Vaygr Expansion News 2 comments

Hello, welcome back to the thirty-six members that have been watching the mod thus far, and to every else who has a new-found interest for the first (If...

Update Inbound
Game

Update Inbound

Aug 3, 2013 News 1 comment

Some Information about when I will add the Update to Moddb and how far I am.

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Post comment Comments  (10 - 20 of 50)
siliconworm
siliconworm Aug 5 2012, 3:26pm says:

Recruitment Notice´╝ÜExperienced modellers needed for Complex Simple

I'm looking for co-operators who can make models for Complex Simple.

I'll draw scratch like these to give assignments of making new models:
Moddb.com
Moddb.com

There will be many systematic works to do in the foreseeable future, including:
New Kadeshi and Turanic Raiders ships, in the style as similar to Path To Victory as possible
All kinds of subsystems and turrets that fits perfectly on the existing ships, especially for Kadeshi and Turanic Raiders
Some existing ship models of Vaygr and Hiigaran need to be replaced in better design
Awesome map backgrounds needed in large number

This post is effective as long as Complex Simple is alive. If anyone have a lot of time and great passion in modelling, please contact me via private message, you'll be the co-operator of Complex Simple, together we will push the limits of Homeworld 2!

+1 vote     reply to comment
OSDEA7
OSDEA7 Jul 23 2012, 5:45pm says:

OSDEA7 Jul 22 2012, 11:15am says:
Installing map packs.
I hate to ask this question here,but i do not know where else to go.I cannot figure out what i may have done wrong.Do I have to change the Big File?

I put the maps in Homeworld2/data/multiplayer/deathmatch but they do not show up when i go to the death match menue.Still only see what is in the original game.

The Homeworld Legacy Map Pack (170 Maps!)
The HW2 map pack.

Is there anything that may block the deathmatch files from loading correctly.I put them exactly where they should go.The deathmatch configuration menue shows none of them.

+1 vote     reply to comment
linus2002pop
linus2002pop Nov 3 2012, 9:36am replied:

You forgot leveldata before "multiplayer" just create a new folder named leveldata and put multiplayer in it then put leveldata folder in to the data folder. done and it should show up.

+1 vote     reply to comment
Raygoza
Raygoza Jun 26 2012, 4:42am says:

If there's one thing in HW2 that works like salvaging ships in HW, don't be surprised but it's actually the Movers getting the Dreadnought.
Did anyone ever think about it?
It works just like salvage corvettes in HW several movers together tow the dreadnought to the mothership where it docks.
Also using this do also remember to apply the launch of capitalships and frigates backwards for ships that will get captured, as they are towed it will be like an EMP effect, once they are in the mothership the ownership could change, it would come out fuly repaired and you got a new ship in your fleet.

+2 votes     reply to comment
HOMEWORLD2GROUP
HOMEWORLD2GROUP Jun 18 2012, 11:05pm says:

WE ARE LOOKING FOR HW2 PLAYERS !!

+3 votes     reply to comment
Raygoza
Raygoza Jun 7 2012, 1:44am says:

Guys, I really want to try out the mod Hiigaran Strategic Command Re-Invented, the link is dead and there's no way else to get it except from someone that does have it now.
Forums.relicnews.com
Please, if anyone has it, upload it somewhere and I'll gladly download it.

+2 votes     reply to comment
Jason_Zombolt
Jason_Zombolt May 15 2012, 1:39pm says:

Can I borrow a homeworld fan for some information?

+2 votes     reply to comment
Raygoza
Raygoza Jun 7 2012, 12:52pm replied:

You just need to ask a big fan, I suggest talking with someone from the group HOMEWORLD ONLINE on facebook.

+2 votes     reply to comment
Raygoza
Raygoza May 6 2012, 3:52pm says:

Guys what would you think of Having the PTV 0,07 Hiigara as a base fro all the new mods, this is because you can't really have several Prides, but you can always belong to different kiths, call in the big ship and specialize in something, either high Tech, Somtaw tech or Mass production, however the Sensor Ping could need to be added on Nabaal and Sjet Kiths.
Somtaw have Explorer sensors, an enormous scout sensor upgrade, ping could be a good idea on really big maps but it should be more expensive in this case. (I meant for the Somtaw Kith)

+2 votes     reply to comment
EvilTurtle
EvilTurtle Mar 13 2012, 7:25am says:

Question: are there any voice-actors out there who would like to help us on our mod: Draconian Empire?

We need several actors or a person/persons who could do multiple voices: narrator, ship-captain, general battle-chatter, etc..

+2 votes     reply to comment
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