Image RSS Feed Latest Screens
There is such thing as too hard. ... Help Wanted - Sins of the Prophets
Articles RSS Feed Latest Articles
Homefront 12/21/2014
Homeworld 2

Homefront 12/21/2014

Dec 21, 2014 Homefront News 0 comments

Greetings, and welcome to Homefront, a total conversion mod for Homeworld 2 set in the Halo universe.

Homefront in Halo: Escalation Issue #6
Homeworld 2

Homefront in Halo: Escalation Issue #6

May 29, 2014 Homefront News 24 comments

V3LO's old supercarrier model makes a guest appearance in Halo: Escalation Issue #6!

Microsoft is reviving a well loved strategy game franchise
Game

Microsoft is reviving a well loved strategy game franchise

May 7, 2014 News 16 comments

Age of Empires? Halo Wars 2? Viva Pinata? Command and Conquer ?

Evolutions: April update
C&C3: Tiberium Wars

Evolutions: April update

Apr 25, 2014 Evolutions: Real Time Strategy Evolved News 4 comments

It's April and that's why we have our April update for this month. Today we showcase you the UNSC Grizzly, Falcon and Cyclops.

Evolutions: March update
C&C3: Tiberium Wars

Evolutions: March update

Apr 16, 2014 Evolutions: Real Time Strategy Evolved News 7 comments

Welcome to the first update in 2014, we got some remapped models and textures to show, and questions that have been asked and answered.

Media RSS Feed Latest Video
Post comment Comments  (40 - 50 of 220)
Poly_G
Poly_G Jul 28 2012, 5:18pm says:

Personally, I'm tired of making forge maps alone offline... Why isn't it possible to spawn covenant forces out of the spawn points you can make?
Say for instance, that you wanted a phantom to spawn somewhere in the air, at (x) time with (x) amount of covies.

I would actually love to see the A.I. play around in the various traps I made throughout the maps. Just for kicks! xD. Does anyone else agree? Idk, it's just something I've always thought about...

+3 votes     reply to comment
AFellowStalker
AFellowStalker Aug 17 2012, 1:56am replied:

Because it would be completely impossible.

+1 vote     reply to comment
Poly_G
Poly_G Aug 17 2012, 12:44pm replied:

Care to explain? Elaborate maybe? Ya' know... Since I'm SO incredibly wrong. :/ Because that still isn't telling me why.

+1 vote     reply to comment
AFellowStalker
AFellowStalker Aug 17 2012, 12:50pm replied:

Halo relies on complicated and hand made path finding to allow the Covenant and marine units to move about, Bungie has stated on several occasions that because of this they can not allow people to use it in Forge.

+1 vote     reply to comment
Poly_G
Poly_G Aug 18 2012, 6:37pm replied:

I don't claim to have knowledge of Halo's source programming, nor do I feel the need to, thus, my informativeness isn't required on that matter. Naturally, it wouldn't matter how many times they "stated" it. In short, I was only speaking hypothetically.

However, that would make sense. The base path/routes they take could be programmed as map-specific, and copy/pasting these would be out of the question.

This shouldn't rule out the possibility of them hand-making routes for built-in Forge maps, should it?

+1 vote     reply to comment
AFellowStalker
AFellowStalker Aug 18 2012, 6:39pm replied:

I remember them saying it takes anywhere from days to weeks just to add the pathfinding to a mission.

+1 vote     reply to comment
TheTriangulum
TheTriangulum Sep 26 2012, 12:14pm replied:

why not bots

+1 vote     reply to comment
scopedknife
scopedknife Sep 8 2012, 5:48pm replied:

That is... weird, days to weeks? is it done by hand or cpu? maybe halo 4 has something similar to cryengine 3 where it's easy real time fast and dynamic.

+1 vote     reply to comment
λpone
λpone Nov 26 2012, 11:02pm replied:

Xbox is retarded.

+1 vote     reply to comment
crazyh206
crazyh206 Jul 29 2012, 5:47am replied:

it would be good if you can command them as well like sending them in first to see if it is a ambush or trap

+3 votes     reply to comment
Poly_G
Poly_G Aug 8 2012, 12:24am replied:

Yeah! :P

Then I could also see what would happen if a phantom hits a kill ball. xD

+1 vote     reply to comment
Jason_Zombolt
Jason_Zombolt Jul 23 2012, 2:40pm says:

If someone were to put the Pelican and the Longsword into a flying game, what would you guys think?

+1 vote     reply to comment
overwatchprivate
overwatchprivate Jul 23 2012, 5:35pm replied:

Unloackable longsword easter egg in a ace combat game,yes please!

+1 vote     reply to comment
Jason_Zombolt
Jason_Zombolt Jul 23 2012, 5:44pm replied:

Well, I can't do ace combat, but I have a flyable Longsword and Pelican.

+1 vote     reply to comment
overwatchprivate
overwatchprivate Jul 24 2012, 6:32pm replied:

I was saying that as a suggestion of sorts,a longsword in a dogfighting game would be really fun.I wasnt saying that you need to make one.Guess I worded my sentence a bit wrong.

+1 vote     reply to comment
Jason_Zombolt
Jason_Zombolt Jul 24 2012, 10:33pm replied:

But I did put a dog fighting longsword and pelican in to Hawx, they are downloadable now.

+2 votes     reply to comment
crazyh206
crazyh206 Jul 29 2012, 5:46am replied:

did you give the longsword nukes

+1 vote     reply to comment
Jason_Zombolt
Jason_Zombolt Jul 31 2012, 12:41pm replied:

I am in the deep of hawx modding to figure out how to make new weapons.

+1 vote     reply to comment
crazyh206
crazyh206 Jun 13 2012, 11:28am says:

i want to be able to fly a proper pelican and phantom as it was just a easter egg in halo reach but i want it to be avaliable in multiplayer and forge as then we can make awesome videos and make it look like a actual military insertion

+4 votes     reply to comment
Poly_G
Poly_G Jul 28 2012, 5:10pm replied:

That is the most genius thing I've ever heard anyone say, EVER 0_o.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Established
Oct 23, 2008
Privacy
Public
Subscription
Open to all members
Contact
Send Message
Email
Members Only
Membership
Join this group
Group Watch
Track this group
Share
Embed Buttons

Promote Halo Fanatics on your homepage or blog by selecting a button and using the embed code provided (more).

Halo Fanatics
Halo Fanatics
Statistics
Members
337
Rank
238 of 16,951
Watchers
110 members
Addons
1
Files
2
News
33
Features
1