3D's Max - Exporting A Simple Crate. In This Tutorial, i will provide you with a ready to export model. That you can look at. Just look at all the properties etc... and you can see the exporting process, and you should be able to duplicate the process to your own models.
IMAGE1: Overview...
IMAGE2: Export Paths...(Basis)
IMAGE3: Crate Properties...(Body)
IMAGE4: Volume Properties...(Body_vol)
IMAGE5: Pivot must face foward(Basis)
IMAGE6: Schematic(Copy)
IMAGE7: Textures(Copy)
IMAGE8: After Export Definition
{game_entity
(include "/properties/construction.inc")
{props "flag" "steel"}
{Extension "crate_large.mdl"}
{props "inventory_box" "spread_items"}
{ObstacleID "stuff"}
{extender "inventory"
{box
{weight 5000}
{size 10 10}
}
}
{Volume "body"
{Tags "body"}
{able {visible 1}}
{able {touch}}
}
}
For static entourage
{game_entity
(include "/properties/construction.inc")
{props "flag" "steel"}
{Extension "crate_large.mdl"}
{Volume "body"
}
}
Can you please help me ? I'm trying to export a model,but when i press "export" it's always says "export failure".I don't know,what did i do wrong,i load the model,create a box for volume,then create the basis,link them together,but still,no luck in exporting it.
Understand this message is old, but all the same , send me a screenshot PM
I look down and say, what and how. I work with 3d Max
i export but in game the crate dont have Volume
please give me answer early soryy for my bad english
nice tutorial