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3D's Max - Exporting Objects With Multiple Volumes To MOW
Game

3D's Max - Exporting Objects With Multiple Volumes To MOW

Jul 20, 2014 Tutorial 5 comments

3D's Max - Exporting Objects with multiple Volumes. In This Tutorial, I will provide you with a ready to export model. Just look at all the properties...

3D's Max - Exporting Plants To MOW  *7/20/14*
Men of War: Assault Squad

3D's Max - Exporting Plants To MOW *7/20/14*

Jul 18, 2014 U.N.I.T. MOD Tutorial 5 comments

3D's Max - Exporting Plants. In This Tutorial, I will provide you with a ready to export model. That you can look at. Just look at all the properties...

3D's Max - Exporting Weapons To MOW
Men of War: Assault Squad

3D's Max - Exporting Weapons To MOW

Nov 26, 2013 U.N.I.T. MOD Tutorial 13 comments

3D's Max - Exporting A Weapon BE sure to follow every step, and copy everything exactly how it is. -enjoy!

3D's Max - Exporting Entourages To MOW *7/18/14*
Game

3D's Max - Exporting Entourages To MOW *7/18/14*

Nov 24, 2013 Tutorial 8 comments

3D's Max - Exporting A Simple Crate. In This Tutorial, i will provide you with a ready to export model. That you can look at. Just look at all the properties...

3D's Max - Exporting Human Models To MOW
Game

3D's Max - Exporting Human Models To MOW

Aug 21, 2013 Tutorial 20 comments

In this tutorial you will see how to export models from the 3ds max to MoW autor: Vora_bat translation: [killz]

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Post comment Comments  (320 - 330 of 832)
Gioconda
Gioconda Apr 12 2014, 4:11pm says:

Hello comrades. I have a question for you: Why is it that this link is not visible fashion? Moddb.com
Explain what to do? In this section you will find fashion "Men of War"

+1 vote     reply to comment
S1lent
S1lent Apr 12 2014, 7:48pm replied:

It's becuase it says X360 Mods above the search boxes.

S1lent

+1 vote     reply to comment
Gioconda
Gioconda Apr 13 2014, 5:21am replied:

Thank you very much comrades!

+1 vote     reply to comment
Warrior520
Warrior520 Apr 13 2014, 8:05am replied:

No Problem Comrade :D. (even though i did'nt help well whats bad with it anyway....)

+1 vote     reply to comment
Nordique
Nordique Apr 12 2014, 2:44pm says:

I have no skills at all in modding, but anybody ever thought about a mod that adds more buildings, new entourage stuffs and civilian life to the editor ? Not that I am out of idea with the current editor, as the only boundaries to it is our imagination, but don't you guys think it would be awesome to add those kind of details to our maps?

PS. I know that some mods do that already, but most of them are modern war related mods, what I am talking about is WW2 new entities.

+1 vote     reply to comment
Warrior520
Warrior520 Apr 12 2014, 9:53pm replied:

I have'nt found any of the same but keep searching the internet youll find it ^^ :D.

+1 vote     reply to comment
Warrior520
Warrior520 Apr 10 2014, 1:48pm replied:

Yeah :) i like the ambush part.

+2 votes     reply to comment
Warrior520
Warrior520 Apr 9 2014, 12:34am says:

Can someone help me? how can i make units stay in roof like in Mow:AS modern pack v3? thanks in advance.

+2 votes     reply to comment
Funse
Funse Apr 9 2014, 5:03am replied:

You need to apply some kind of roof surface entity, like mounds or railway platforms.

+4 votes     reply to comment
Warrior520
Warrior520 Apr 9 2014, 6:07am replied:

what kind of roof? and thanks :)

+1 vote     reply to comment
AubeSangante
AubeSangante Apr 8 2014, 12:40pm says:

Hello i got he question, is there he fast way to make he desc.lng for MOW:AS ? Because i got some problems with my mods everytime i try to select hen unit with one of the breed i have created it's crash.

+1 vote     reply to comment
AubeSangante
AubeSangante Apr 8 2014, 1:55pm replied:

Ok i tried to create one but everytime it's give me he Block terminator expecter! error
Screenshot :
Image.noelshack.com****.png
Image.noelshack.com
And how the desc.lng look like for now :
Image.noelshack.com
Then if somebody have a suggestion or can help i would be grateful.

+1 vote     reply to comment
Funse
Funse Apr 9 2014, 5:05am replied:

You are not writing the code correctly. You need to have

{bla bla
{bla bla bla
{bla bla
{bla bla
}
}

+1 vote     reply to comment
AubeSangante
AubeSangante Apr 9 2014, 9:55am replied:

Thanks im kinda noob on coding .

+1 vote     reply to comment
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