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3D's Max - Exporting Objects With Multiple Volumes To MOW
Game

3D's Max - Exporting Objects With Multiple Volumes To MOW

Jul 20, 2014 Tutorial 5 comments

3D's Max - Exporting Objects with multiple Volumes. In This Tutorial, I will provide you with a ready to export model. Just look at all the properties...

3D's Max - Exporting Plants To MOW  *7/20/14*
Men of War: Assault Squad

3D's Max - Exporting Plants To MOW *7/20/14*

Jul 18, 2014 U.N.I.T. MOD Tutorial 5 comments

3D's Max - Exporting Plants. In This Tutorial, I will provide you with a ready to export model. That you can look at. Just look at all the properties...

3D's Max - Exporting Weapons To MOW
Men of War: Assault Squad

3D's Max - Exporting Weapons To MOW

Nov 26, 2013 U.N.I.T. MOD Tutorial 13 comments

3D's Max - Exporting A Weapon BE sure to follow every step, and copy everything exactly how it is. -enjoy!

3D's Max - Exporting Entourages To MOW *7/18/14*
Game

3D's Max - Exporting Entourages To MOW *7/18/14*

Nov 24, 2013 Tutorial 8 comments

3D's Max - Exporting A Simple Crate. In This Tutorial, i will provide you with a ready to export model. That you can look at. Just look at all the properties...

3D's Max - Exporting Human Models To MOW
Game

3D's Max - Exporting Human Models To MOW

Aug 21, 2013 Tutorial 20 comments

In this tutorial you will see how to export models from the 3ds max to MoW autor: Vora_bat translation: [killz]

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Post comment Comments  (310 - 320 of 854)
JG54_cule Creator
JG54_cule Apr 27 2014, 6:50am says:

Guys I have an issue.

My rifle muzzle flashes are not appearing. The animation works and the bullet is ejected but no flash happens.

Other muzzle flash devices (smgs, tanks, mgs, pistols) work fine.

If I disable the stuff/rifle folder, the problem remains.

+1 vote   reply to comment
hanzknife
hanzknife Apr 24 2014, 11:40am says:

Hi, I am new to the GEM 2 editor, but i think i found an easy way to do players reinforces dependable on captured/uncaptured flags with automatic and immediately refresh after each capture or recapture. It seems to be working, i have to test it more to be absolutely sure, but i am almost 100% sure that i found a lot more easier way to do it. Is there anyone with same feeling or everyone is using way the developers made it? I have used couple of IF´s, cmp, set i and events.
Next week i am going to make a tutorial about it so stay tuned ;)

+3 votes     reply to comment
Warrior520
Warrior520 Apr 24 2014, 8:06pm replied:

THAT should help more rookies!

+2 votes     reply to comment
DUBONTIME™ Creator
DUBONTIME™ Apr 24 2014, 6:19pm replied:

sounds good.

+2 votes   reply to comment
DUBONTIME™ Creator
DUBONTIME™ Apr 23 2014, 6:12pm says:

I think the Chat Forums are a success! :D

+3 votes   reply to comment
Warrior520
Warrior520 Apr 23 2014, 10:02pm replied:

Yes,A complete success because the comment section is somewhat dead now. i think theyve move on talking about stuff in the forums!

+2 votes     reply to comment
S1lent
S1lent Apr 24 2014, 8:00am replied:

Yeah i even started up my own thread! :)

S1lent

+3 votes     reply to comment
Warrior520
Warrior520 Apr 24 2014, 8:53am replied:

and my own unanswered question.....

+1 vote     reply to comment
S1lent
S1lent Apr 23 2014, 11:47am says:

Map pack ideas thread.

Moddb.com

S1lent

+3 votes     reply to comment
JG54_cule Creator
JG54_cule Apr 20 2014, 3:11pm says:

Moddb.com

error solving thread.

+4 votes   reply to comment
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