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Environments for figments. Creating our last alpha build.
We're really happy to show you our first work on the full game.
'Terrance the Flying Eyeball' is one of four free games in Desura's Freedom Friday promo - download and play right now!
Thanks for all the post-release support. I love watching Let's Plays of my game, so record 'em and send 'em this way!
v.1.2 : change all the puzzles to be more interractive and understandable. And part of the architecture to match with them.
'Terrance the Flying Eyeball' is now available to download for Windows, Mac and Linux.
Basic promotion for my new game 'Terrance the Flying Eyeball', which you can play for free in your web browser now.
We have released a standalone alpha build for Somewhere. It is called Rituals.
Rituals : our alpha build is almost complete. Take a look !
Completing environments for all the three acts in Rituals.
The first environment from Rituals : our alpha build.
Creating stories through details, interactions and dialogue.
Walk into images, new characters and reworked fictions.
Creating stories, people and the places that they live in. (Part Two.)
I am going to create a new map for KatanAlia, and implement a new enemy into the game, the lice. It is a patch I promised long ago and I have to do it...
Creating stories, people and the places that they live in. (Part One.)
Rebuilding our tiny turn based puzzle game from scratch.
Eavesdropping ! Recrafting and adding insidious abilities to the conversation system.
Creating environments for the next build and articulating the cadence of storytelling within the game world.
Rebuilding the game world after fictions, with emphasis on the role of stealth.
fictions. (the pre-alpha build for Somewhere ). is a small exploration and stealth game.
tweaking stealth systems and agonising over the final bits.
walk through from a part of the build as it nears completion.
an update regarding the creation of environments.
Andy's Super Great Park is now available on Android, try it!
a discussion regarding the process of creating environments and behavior within the game.
I'm looking for a couple of testers (especially youtubers) to play a match of Ancient Beast against me (the project founder) while we voice chat and record...
One of the top difficulties indie game developers encounter with their game is to make it visible and to receive feedback from the players. Let me tell...
We are launching a fundraising campaign for our game. Let me tell you why you should donate :)
Version 0.2 has been scheduled for release on 15th June! This version will include more playable creatures, such as Uncle Fungus, Gumble and Abolished...