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Sega has released, within a month of Attila: Total War's release, two "culture pack" DLCs that offer you the esteemed privilege of playing as factions already present in the game. Naturally, gamers are pissed and waiting for a mod to unlock them.
Yeah, ever since Empire Total War, Sega became very very greedy. As you said they are selling you stuff that was already in game, only locked by a code, stuff like factions, blood pack, etc.
I own Rome 2, it was a gift from a ModDB member for my birthday, but i'm yet to finish buying all the DLC's. I bought 4 of the cheapest DLC's, and only when they were 90% off, so i am yet to finish buying the rest which cost from 7-15€, it will be years until i finally have them all. It seems Atilla will be even worse when it comes to DLC's...
Now i did a calculation, Rome 2 costs 55€, there are 11 DLC's and their combined cost is 83.5€, but of those 11 only 3 actually add new things(in this case new campaigns), the rest was already in game.
I remember the time when you payed once and you got a full game, no DLC no ****, the only thing you would buy was a full expansion that actually add stuff that wasn't in the game, and that usually happened like a year from the main release. Sega on the other hand sells DLC 2 days after the main release.
And then people ask why do i pirate everything...
Yea...
... all the more reason to amass various skills to make one's own games...
In my opinion DLC should not cost more than the base game. However some DLC is alright if not even at times welcomed.