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Report RSS vaultmp 0.1a snapshot "Gary 2" (release #8)

This is a bugfix release ("gary 2.8") which resolves the following issues: Desync of alert / sneaking state "Radiation suit equipment bug" vaultgui no longer depends on VC++12 runtime Overall improvements and bugfixes New features: Item lists (scripting) Kick script function host parameter (vaultserver.ini) Command line argument overwrites (vaultserver) DOOR and TERM types in scripting records header Deletion of static in-game objects Proper support of moving items between cells via scripts

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This is a bugfix release ("gary 2.8") which resolves the following issues:

  • Desync of alert / sneaking state
  • "Radiation suit equipment bug"
  • vaultgui no longer depends on VC++12 runtime
  • Overall improvements and bugfixes

New features:

  • Item lists (scripting)
  • Kick script function
  • host parameter (vaultserver.ini)
  • Command line argument overwrites (vaultserver)
  • DOOR and TERM types in scripting records header
  • Deletion of static in-game objects
  • Proper support of moving items between cells via scripts

Please update your version. Previous releases will no longer be able to use the master server.

Note: This release does no longer support Fallout: New Vegas. See the previous news post.

If you are getting world loading errors (or loading screen freezes), please check this thread: Vaultmp.com

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Technodude010
Technodude010 - - 101 comments

This is getting pretty far

And who knows maybe when it's finished someone will make it compatible with New Vegas as well.

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MrLubaz
MrLubaz - - 45 comments

wow awesome dude!!

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PSP-H4CKERxX
PSP-H4CKERxX - - 502 comments

Bring Back New Vegas!!!!!!

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Volumed Author
Volumed - - 169 comments

Or else? ;-)

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buffykiller
buffykiller - - 68 comments

Teemo will be mildly disappointed.

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sbseed
sbseed - - 499 comments

looks like you guys are making some serious progress, well slow but serious lol
nice work.

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Guest
Guest - - 689,197 comments

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