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Report article RSS Feed Get your mods to work with your EAW/ FOC Gold pack

Five really easy steps tutorial on how to get your EAW/ FOC mods to work with your Gold Pack.

Posted by MTGraves on Mar 16th, 2011
Basic Other.

The tutorial you are looking for was accidently double posted. This tutorial was also an incorrect version. So if you are still looking to find out how to set up your mods for EaW & FoC Gold Pack Edition, please see the revised version here:

Thank you,

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Deryl32 Jun 5 2011, 7:19pm says:

what about the mods that require the mod launcher? i got the windows 64 bit thing so i cant run the mod launcher thing
I've made the mods work thanks to you, but i cant get these certain ones to work

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MTGraves Author
MTGraves Mar 23 2013, 11:46pm says:

I know this is a late reply but its taken some time to figure out. But mods that require and install, or have an installer. You sould first remove the original game files, install the mod, than move the mod files in to the mod folder like a regular mod. Put back the original game data and then make the batch.

For mods that require the mod launcher, now the only ones I've seen that need the mod launcher have their own .exe file in the mod folder. Which the launcher reads then runs. If this is the case, just remove the .exe file from the mod's folder. It's usually located in the mod folder next to the data folder. If there is no .exe it shouldn't need the launcher to work. But if you can't get it to work let me know what mod it is and I'll figure it out.

Both these solutions have been tested and work. If you have any questions feel free to message me.

Mods that I've had the batch file work for:

Rise of the Mandalorians (All versions)
Return of the Clones
Corprate Add-on
The Clone Wars
Thrawn's Revenge (All versions)
Shandows of the Empire
Space Add-ons (All versions)
Republic at War
Legacy Era
SciFi at War
FOC Alliance (All versions)
Phoenix Rising
Rebellion at War
z3r0x's FOC Add-ons (All versions)
Universe at War
and a few other Halo and Star Trek mods

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