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I am proud to present our new total conversion mod, Tides of Conflict: Old Empire at War!

Posted by TheTriangulum on Jun 23rd, 2013

Sigma Games Studios proudly presents Tides of Conflict: Old Empire at War. A TOTAL CONVERSION mod for Star Wars Empire at War Forces of Corruption, diving you into the immersive battlefronts of the Old Republic in 3653 BBY, the Cold War and Second Galactic Civil War Conflict which will be based on The Old Republic MMO by Bioware EA. A tribute to their excellent work. This mod will be GROUND-BASED ONLY.
Long have I anticipated the day I announce this mod. The releases of the mod will be modular. This means at each milestone of progress there will be a release. Version 1, 2 etc.

Version 1 will include up to 21 new planets all with high fidelity maps and props that will immerse you into the lore. As well as 2 major factions and 2 minor factions. (The Sith Empire and The Republic) The minor factions will be announced in due course. This will be a nice surprise.
Further major factions, planets and game modes will be implemented as expansion packs as each milestone of progress is reached. This way, we can release the mod sooner and allow our changes to be more flexible as opposed to one final massive mod being released after about 5 years of progress, in which time the future is uncertain.
We are working in collarboration with Ozzy667's Clone Wars Mod, Codeman99's Great Galactic War mod and Burntstrobe's Yuuzhan Vong at War Mod with a small development team. We are currently hiring Skinners, Modellers (infantry in particular) and Riggers. If interested, pm me, Cognosco and we will set you up with the team!
The mod will implement new mechanics and stratergies to enhance gameplay and challange. We seek to make land combat in such a way that has never before. An innovation of SWFOC.
Yield up to 3 heros, 5 different infantry varients, 2 transport class vehicles, 2 heavy cavalry class, 2 medium and light vehicles and 1 recon vehicle in the first build of the mod and more in future expansions.
The future is bright, and we will prevail this time. Stay tuned for more updates and releases as the galaxy unfolds around us!

Cognosco (The Triangulum) Lead mod developer


Post comment Comments
lord_of_pain Jun 23 2013 says:

i'm gonna go ahead and guess that one of the minor factions is the hutt cartel

+2 votes     reply to comment
TheTriangulum Author
TheTriangulum Jun 23 2013 replied:

nope :D

+1 vote   reply to comment
TheTriangulum Author
TheTriangulum Jun 23 2013 replied:

the hutts will play an even bigger role in the future ;)

+1 vote   reply to comment
_w_ Jun 23 2013 says:

I would suggest starting with one era at a time or you gonna be left with something unfinished for sure like most total conversion mods :L

but good luck :P

+2 votes     reply to comment
Boda Jun 23 2013 replied:

Yeah, it would be better if they joined Geroenimo with his Old Republic at War mod because he's more devoted to space conversion so grouped up that could really work.

+4 votes     reply to comment
501st-veteran Jun 23 2013 replied:

This guy ^. Great idea if you ask me.

+2 votes     reply to comment
Boda Jun 23 2013 replied:

Or no merging, but making a third mod that is a fusion of the two.

+1 vote     reply to comment
TheTriangulum Author
TheTriangulum Jun 23 2013 replied:

one era at a time? The whole mod is one era

+1 vote   reply to comment
Admiral-Ace Jun 23 2013 replied:

The Clone Wars and Vong are completey different mods and have nothing to do with this one, except for the people working on it. I guess that's why you think there is more than one era.

This comment was meant to be a reply to excision, but it didn't show up in the right spot.

-1 votes     reply to comment
Sanguinius Jun 23 2013 says:

Why don't you team up with Geroenimo, he has almost completed the Space Part of the mod, and it's bloody perfect, but he won't be making ground part because he is making the mod all alone, and it would be nearly impossible...You on the other hand will do a ground part.

So yeah why not just team up, it would be perfect ???

+4 votes     reply to comment
TheTriangulum Author
TheTriangulum Aug 13 2013 replied:

No it wouldn't, because G's mod is set 300 years before the GGW and the Cold war eras. Learn lore.

+1 vote   reply to comment
Sanguinius Aug 13 2013 replied:

Ohh i'm sorry mister awesome, looks like you were born with the infinite wisdom of the universe...

+1 vote     reply to comment
umad41 Aug 20 2013 says:

Do space after ground please. I REALLY would love to see some Hammerheads go head to head with a sith Battlecruiser or maybe a Mando Kandosii class Dreadnaught :D

+1 vote     reply to comment
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