News is a big thing for gaming and so far we have only dabbled into the blogging news field, up until now that is. Welcome to the Editor's Notes, updated with news that relates to the modding and indie scene. Not only will we fill you in on the news but also offer our opinions, giving the community a chance to discuss topics relevant to there interests.
I get asked a lot of questions from modders about how if I can rate their success or which direction they should be walking in to one day become a successful video game designer. A lot of the time I can only tell them it is a long hard and sometimes a very unfulfilling role, I won't lie to you about this it is a dream that very few seem to stick with because of the amount of time required it takes to reach a point where people notice your work. Telling the people who ask that, sometimes sucks.
We are not talking about weeks or months here, we are talking about years of hard dedicated work. The ones that make it in this now over inflated world we live in are the ones who live, breath and love modding/developing so much they are willing to spend the time needed to get where they want to be, no matter the length of time.
I started to write this after I was linked to a video that a web comic artist put together, sure it does not talk about game developing but it sure does touch on the same mindset you should have.
If there is one thing I learned from all my time in College is that you make your own success, and that sometimes takes a very long time. Hopefully this helps some of you put aside that mad rush you currently have to make it big, slow down and enjoy the process.
Hey modders, just thought I would give a shout out to the guys over at Usercreated.org who have just started up a blog focusing more to the editorial side of modding which as you know a lot of sites don't really like to cover (if you can guess why I have a lollipop for ya).
It is nice to see another bunch of brave (maybe foolhardy) souls looking to tap into the modding world so keep an eye on this site as the editors there do know their stuff. If you're looking for that extra coverage (aside from your friendly ModDB) then why not send something fresh over to them, they may be able to help you out.
Wow, I was hoping only 10 people would respond so picking the winners would be easy. 80 of you did in the end, and some went to crazy amounts of efforts (i.e. multiple posts all over the place). Thanks to all participants... unfortunately there can only be 10 winners and they are:
To everyone else... huge thanks for participating... if you can afford $40 I highly recommend you buy the games! If not, as a runners-up prize i'm happy to send an invite to Desura if you want it, just PM me.
If you haven't already seen the news, check out Jeff's (from Overgrowth) post here. Two of the hottest anticipated indie games Natural Selection 2 and Overgrowth (both due in 2010) have partnered up, and are offering a 40% off pack.
We highly recommend you support the indies and BUY the game pack, but if you maxed out your budget this XMAS don't despair, as we have 10 copies (of the pack) to giveaway. To win... well it is simple, in a twitter post, blog post or comment on another site, we want you to plug the MOTY Top 100 - as both NS2 and OG made it this year, and we feel all teams that made it deserve some coverage! i.e. in a Twitter post you may write something like:
When you do this, post a comment here with a link to your twitter / comment on another site. In 24hours, the 10 most genuine, smartest and funniest plugs will be given their prize. PLEASE don't spam other sites, so keep your plugs tasteful and help us help OG, NS2 and the TOP 100 get coverage!
Here are the Phase 4 finalists for the Best non-FPS Mod, Best FPS Mod, Best Machinima, Best Vehicle Set, Best Level Set, Educational,Best Use of Physics, Best Art and Best Graphics in Maps category's in the $1 Million Intel Make Something Unreal Contest. All finalists in this category are eligible to enter the Grand Finals. This competition rewards top mods created for Unreal Tournament 3 with cash and hardware prizes in four preliminary phases and a grand final. Visit Makesomethingunreal.com for full details.
Since the release of UDK the modding community has taken a shine to the brand new engine release with a very large number of mods (especially the mods that are apart of the MSUC) porting over to the independent version of the engine, and EPIC sure have seen this trend. Since the release of Titan Pack, the biggest of all free addons, its a better time than ever to mod. The gents over at the Unreal Developer Network have complied a list of 160 video tutorials created by Jeremy Ernst who is a Technical Animator over at Epic Games and a compilation of 3D Buzz tutorials that will help you flesh out the core activities that you will need to know in order to create your dream FPS/RTS/MMO/RPG/DATING SIM etc.
You can find all the downloads and additional information over at the official UDN page which you can find here. Hopefully this will help everyone who still has the ambition but does not have the knowledge to build their ideal game.