News is a big thing for gaming and so far we have only dabbled into the blogging news field, up until now that is. Welcome to the Editor's Notes, updated with news that relates to the modding and indie scene. Not only will we fill you in on the news but also offer our opinions, giving the community a chance to discuss topics relevant to there interests.

Report RSS Last week on ModDB - Week 16

Here is a look back to last weeks best and biggest releases, news, new mod profiles and media posting both by the community and the editors here at ModDB.

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The front page on ModDB moves very fast, with 2 million unique visitors and just over 1000 original updates made by our dedicated community each month it's tough to keep up. So to help here is a weekly look back the best and biggest releases, news, new mod profiles and media posting both by the community and the editors here at ModDB. Just in case you missed something!

Releases and Patches

Media Posts

Site News

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Sorbitar
Sorbitar - - 417 comments

good stuff, i like these recaps of the week :)

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DuckSauce
DuckSauce - - 969 comments

I agree, they're a very good idea!

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purplehaze412
purplehaze412 - - 368 comments

Yes, These reviews seem quite a good thing. Thank you.

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Rigelblast
Rigelblast - - 220 comments

Good weekly look again. This is a great idea!

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Loftless
Loftless - - 41 comments

Great idea! Please keep them up! I just found out about a new game, Project 25 from this. Exposure should be a big plus. Thanks.

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Hendrix
Hendrix - - 806 comments

i think this is a marvelous idea.

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Sorbitar
Sorbitar - - 417 comments

and it should get mod teams motivated to do weekly updates :D

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DuckSauce
DuckSauce - - 969 comments

Activity is fine, but imo releasing polished media is better then just releasing random stuff for the sake of having an update every week ...

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SirBaron
SirBaron - - 227 comments

Yeah not only that, there's only so much of a mod/game you can show without spoiling the entire thing.

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Sorbitar
Sorbitar - - 417 comments

oh no of course, but I mean, it'll get mod teams motivated to work that extra bit harder to make the release in time. I mean, obviously if its not up to standard they won't want to release it, if it's going to backfire on them.

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