In this group, I'll be making new models and converting models from Eve Online, Command and Conquer 3, and 4, Sins Of A Solar Empire, and many more games. Fill free to discuss some new model ideals and textures, and make request. I'll only do request when I'm not working on a model. Currently I am looking for someone who can texture, and someone who can do animations. I can do animations, but I'm not really good at it.

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How to upload your Mod to the Steam Workshop

How to upload your Mod to the Steam Workshop

Other Tutorial

Here is a quick and dirty tutorial about, how to upload your Mod onto the Workshop for Steam.

Elite's Conflict Mod: Update Eight - 09/01/2017

Elite's Conflict Mod: Update Eight - 09/01/2017

Elite's Conflict Mod 16 comments

Elite's Conflict Mod v1.2 upcoming release! HEROIC Studios is proud to bring you the biggest update this mod has ever seen. New models and textures for...

Star Wars Sci-Fi at War: Silver Edition Revival

Star Wars Sci-Fi at War: Silver Edition Revival

Star Wars Sci-Fi at War: Silver Edition 3 comments

So yeah...I'm back with this mod. It aged a bit and after I lost my modding passion I just let it lie here around.

Closed Gamma Release Soon - 02/02/2017

Closed Gamma Release Soon - 02/02/2017

Elite's Conflict Mod 29 comments

HEROIC Studios is proud to announce the Closed Elite's Conflict Mod v1.2 Gamma that will be releasing to a select group of people on February 10th, 2017...

Pulling a Lazarus...

Pulling a Lazarus...

A Galaxy Divided: The Clone Wars 6 comments

Just as the title said, this is going ti explain the unintentional absence I had made from the mod.

Comments  (0 - 10 of 14)
Tiberium_Exposure
Tiberium_Exposure

Im just wondering one things. sure new units is great and inspiring to see all kinds of plethora of units. new maps is great and being able to use all new and exciting abilities is fun too. but i really gotta ask, when is someone going to finally release a mod for Star Wars Empire at War: Forces of Corruption, that adds more player slots and additional teams to fight? sure its fun to have mirror mode fighting empire vs empire. but having 3-way brawls just wont cut it anymore. newer games allow for anywhere from 4-10 separate opponents to face off, and this game is kinda behind choking on dust and ashes. if a mod or even an XML could be created that would allow for more players and/or teams to operate on maps, it would be an almighty improvement on a scale that would open up a multiverse number of doors for the next generation of the modding community to use. so i ask anyone and everyone to at least consider attempting such an endeavor.

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GruenerTeufel2
GruenerTeufel2

I will make a new foc mod more info on may profile

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HammBoyTheDestroyer
HammBoyTheDestroyer

I am glad to report that Triumph of the Hierarchy now has all the full-time positions filled as necessary, but I would like to know if anyone is able to help me with fixing the turret data on a unit. I've been able to do it before, but the rigging of this specific model is proving difficult to work with.

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Fallconde
Fallconde

Is it the model it self, or the coding your having trouble with?

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HammBoyTheDestroyer
HammBoyTheDestroyer

Well, I don't really know. To the extent of my knowledge, the coding for the turret is correct. Does a model require a MuzzleA_00 bone for a turret to fire? I have a turret and barrel bone, but their is no muzzle bone.

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Fallconde
Fallconde

Well if your using a Dual turret then you need make a MuzzleA_00, MuzzleB_00 muzzle bone. Link the Muzzle bones to the barrel bone, and then link the barrel bone to turret bone. The turret bone moves the entire turret left to right, while the barrel bone moves the barrels up and done and the Muzzle bones is what it fires from.

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jawnkwan
jawnkwan

Hello out there. If you or anyone here has interest, I am in dire need of a modeler and or rigger. I am making a mod for the original EAW called Full Mod. It is a full conversion, rewriting scripts to change the function for a far more realistic experience. It is the Beta 2 phase, and a new map update is coming out soon. I hope to have at least the Star destroyers remodeled but I am doing this mostly on my own with a few contributions here and there. Anyone who contributes will have a place in the final credits.
Thanks.

Area: Moddb.com

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HammBoyTheDestroyer
HammBoyTheDestroyer

Hello! We at Triumph Studios are in need of a model rigger for the continuation of our mod, Triumph of the Hierarchy, and we would also like a full-time texture artist who is not busy with any other mods. If you are able and willing to help, please send me a message or send an e-mail to hammboythedestroyer@gmail.com. Thanks!

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Fallconde
Fallconde

I'm actually about to start on a new mod with a buddy of mine. It's gonna be a really big mod, so a lot of time will be put into this mod. We also have a couple of other mods we will be working on after this one is done.

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Fallconde
Fallconde

Ok, Moddb must messed up cause I can't upload my file for some reason. So here is a link to Megaupload for Darish Vol The new sith lord for foc. Megaupload.com

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Fallconde
Fallconde

Darish Vol has been lost, since the Feds shut done Megaupload, I'll have to redo him when I get the chance. As for now, sorry he is unavailable for the time being.

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