In this group, I'll be making new models and converting models from Eve Online, Command and Conquer 3, and 4, Sins Of A Solar Empire, and many more games. Fill free to discuss some new model ideals and textures, and make request. I'll only do request when I'm not working on a model. Currently I am looking for someone who can texture, and someone who can do animations. I can do animations, but I'm not really good at it.

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A Jump in Progress!
Star Wars: Empire at War: Forces of Corruption

A Jump in Progress!

A Galaxy Divided: The Clone Wars 8 comments

Yes! We made a giant leap in progress. Read this news article to find out more!

Resquests for help
Star Wars: Empire at War: Forces of Corruption

Resquests for help

A Galaxy Divided: The Clone Wars 0 comments

Ok, school has been getting the best of me and some other team members (alongside work for some members), so progress is a bit slow right now. However...

Mod Update 4
Star Wars: Empire at War: Forces of Corruption

Mod Update 4

A Galaxy Divided: The Clone Wars 25 comments

Hey all! Time for a new update to get you guys excited for the mod :) Don't worry we may not have many updates, but we are working slowly.

Update #3
Star Wars: Empire At War

Update #3

Star Wars: Empire At War 1 comment

Clones are fixed! And I need a few people who can do some jobs!

We are back....
Star Wars: Empire At War

We are back....

Star Wars: Empire At War 1 comment

Sorry Guys but I'm back :P So sad I know It is very very sad!

Post comment Comments  (0 - 10 of 14)
Tiberium_Exposure
Tiberium_Exposure

Im just wondering one things. sure new units is great and inspiring to see all kinds of plethora of units. new maps is great and being able to use all new and exciting abilities is fun too. but i really gotta ask, when is someone going to finally release a mod for Star Wars Empire at War: Forces of Corruption, that adds more player slots and additional teams to fight? sure its fun to have mirror mode fighting empire vs empire. but having 3-way brawls just wont cut it anymore. newer games allow for anywhere from 4-10 separate opponents to face off, and this game is kinda behind choking on dust and ashes. if a mod or even an XML could be created that would allow for more players and/or teams to operate on maps, it would be an almighty improvement on a scale that would open up a multiverse number of doors for the next generation of the modding community to use. so i ask anyone and everyone to at least consider attempting such an endeavor.

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Captain-Rex(501st)
Captain-Rex(501st)

I will make a new foc mod more info on may profile

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HammBoyTheDestroyer
HammBoyTheDestroyer

I am glad to report that Triumph of the Hierarchy now has all the full-time positions filled as necessary, but I would like to know if anyone is able to help me with fixing the turret data on a unit. I've been able to do it before, but the rigging of this specific model is proving difficult to work with.

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Fallconde
Fallconde

Is it the model it self, or the coding your having trouble with?

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HammBoyTheDestroyer
HammBoyTheDestroyer

Well, I don't really know. To the extent of my knowledge, the coding for the turret is correct. Does a model require a MuzzleA_00 bone for a turret to fire? I have a turret and barrel bone, but their is no muzzle bone.

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Fallconde
Fallconde

Well if your using a Dual turret then you need make a MuzzleA_00, MuzzleB_00 muzzle bone. Link the Muzzle bones to the barrel bone, and then link the barrel bone to turret bone. The turret bone moves the entire turret left to right, while the barrel bone moves the barrels up and done and the Muzzle bones is what it fires from.

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jawnkwan
jawnkwan

Hello out there. If you or anyone here has interest, I am in dire need of a modeler and or rigger. I am making a mod for the original EAW called Full Mod. It is a full conversion, rewriting scripts to change the function for a far more realistic experience. It is the Beta 2 phase, and a new map update is coming out soon. I hope to have at least the Star destroyers remodeled but I am doing this mostly on my own with a few contributions here and there. Anyone who contributes will have a place in the final credits.
Thanks.

Area: Moddb.com

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HammBoyTheDestroyer
HammBoyTheDestroyer

Hello! We at Triumph Studios are in need of a model rigger for the continuation of our mod, Triumph of the Hierarchy, and we would also like a full-time texture artist who is not busy with any other mods. If you are able and willing to help, please send me a message or send an e-mail to hammboythedestroyer@gmail.com. Thanks!

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Fallconde
Fallconde

I'm actually about to start on a new mod with a buddy of mine. It's gonna be a really big mod, so a lot of time will be put into this mod. We also have a couple of other mods we will be working on after this one is done.

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Fallconde
Fallconde

Ok, Moddb must messed up cause I can't upload my file for some reason. So here is a link to Megaupload for Darish Vol The new sith lord for foc. Megaupload.com

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Fallconde
Fallconde

Darish Vol has been lost, since the Feds shut done Megaupload, I'll have to redo him when I get the chance. As for now, sorry he is unavailable for the time being.

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