About: DoomDb is a group in Moddb where you can share all the best kinds of Doom WADs out there! (As long as the rules are followed)

Rules:
1- Always credit the owner. You should also link the owner's homepage when sharing (although that is optional).
2- Its okay to share/post updates about WADs that you are making. If you are going to do this though, don't spam the page with its stuff. A picture or link is always enough ;)
3- Avoid sharing Terry WADs.
4- Avoid any kind of serious discussion in the comments. This group is for sharing WADs and having fun. If the user persists then the comments/image could get deleted.
5- Always contact the author and ask for permission before uploading a wad up here, unless your uploading wads that give you permission to distribute the file in their readme or if they are very old (more than 10 years). Having their mod uploaded in multiple places by other people can make it difficult to ensure everyone is using the latest version. If you are unable to contact the author, or the author says no, then simply don't upload it.

WadHosts:
Wadhost.fathax.com
Doom.dogsoft.net
drdteam.org
Doomworld.com
Wadsinprogress.info
Best-ever.org

Top Wads:
Many have debated, many have fought, but there is one source that keeps on recognition to those whom stand out from the rest. It started with Cacoawards, but since then a top 100 wads of all time list was started, to cover every year since Doom's release.

Ports:

Doom 1 and 2 are long in the tooth but that doesn't stop modders from keeping it running on modern systems. Numerous ports that enhance the game to have many options, features, graphical improvements and bug fixes to keep it in tip top shape. The most notable of which:

ZDoom and its offshoot GZDoom (maintained by Graf Zahl)
Zandronum (older version was called Skulltag)
Samsara 
Vavoom

Chocolate Doom

BrutalVideoVault - For all the brutal doom communities concept art and videos, this site will keep you upto to date. Follow the tumblr group, if you wanna get your art featured, pm the facebook page.

Image RSS Feed Latest Screens
Cacowards 20th Anniversary Doom Pewter Figurines tcdkm by Killtron
Articles RSS Feed Latest Articles
Update coming, but it'll have to wait guys.
Doom

Update coming, but it'll have to wait guys.

Apr 15, 2014 Operation: Inhuman (FINAL is up! come get it.) News 10 comments

Okay so I know that sarge is working on a new version of brutal doom. So of course I'm going to be working on a new version of Operation: Inhuman.

Doom 2 MOD !! COMING
Game

Doom 2 MOD !! COMING

Feb 26, 2014 DoomDb - The official Doom WAD sharing group! News 0 comments

Hey I am going to post a new doom 2 wad very soon with all new weapons and maps for your to unfold and to enjoy for all of you Doom 2 FANS like me :)

Custom Texture Thread
Game

Custom Texture Thread

Feb 15, 2014 DoomDb - The official Doom WAD sharing group! News 3 comments

This is now and forever a multi-resource thread. In order to maintain maximum convenience for everyone, below will be a list of relevant posts within...

20th Annivesary John Carmack with Wired & John Romero with IGN
Doom

20th Annivesary John Carmack with Wired & John Romero with IGN

Dec 11, 2013 DOOM:ONE News 10 comments

To commemorate the 20th anniversary of his most momentous game release, WIRED spoke with Carmack about the creation of Doom, while John Romero does a...

Wild Weasel Mod list:
Game

Wild Weasel Mod list:

Dec 9, 2013 DoomDb - The official Doom WAD sharing group! News 0 comments

For those who ain't in the know, should know what kind of stuff Wild Weasel has made.

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Post comment Comments  (10 - 20 of 39)
_TheZombieKiller_
_TheZombieKiller_ Dec 24 2013, 4:32am says:

I really think you should add another rule to the list:
5- Unless reuploading a VERY old idgames wad (older than 10 years), always contact the author and ask for permission before uploading the mod here. Having their mod uploaded in multiple places by other people can make it difficult to ensure everyone is using the latest version. If you are unable to contact the author, or the author says no, then simply do not upload the file.

Regardless of the age of an idgames upload, if the author is still contactable, then the rules for a more recent mod still apply.

+2 votes     reply to comment
HydroAmbience
HydroAmbience Dec 23 2013, 1:48pm says:

I uploaded the pack I used in the screenshot for Congestion 384. Its about 200mb's!

+1 vote     reply to comment
HydroAmbience
HydroAmbience Dec 23 2013, 9:23am says:

I'm very surprised this group got 400 already. When I joined this group it was about 10 or 20.

+2 votes     reply to comment
Hendar23
Hendar23 Dec 13 2013, 4:32pm says:

I don't see how this group is 'official', but, whatevs :)

0 votes     reply to comment
Valherran
Valherran Dec 22 2013, 7:08am replied:

It's because this is the only one here most likely.

+4 votes     reply to comment
_TheZombieKiller_
_TheZombieKiller_ Dec 22 2013, 8:02pm replied:

I have to agree with Mr. Chris here, I don't care if you post old idgames uploads here, but if you're going to post something more recent, ask the author before uploading it.

+3 votes     reply to comment
TheUnbeholden
TheUnbeholden Dec 11 2013, 12:47pm says:

Well I guess I should start with what I think of Doom and what Wads I recommend.

when you consider how much FPS's have regressed, I would say that Doom is still the most pure gameplay experience an FPS can have. Everything that made FPS's challenging, interesting, varied started and has been this way since it was released. There have been games to continue the high standard of level design like Blood, Duke 3D, Shadow Warrior, Half-Life, System Shock 2, Deus Ex to name a few and done so in different ways while still keeping the maze like design, filled with secret areas (and light on how much ammo they toss you & excellent enemy placement), while giving us a more face paced action.

But the thing here is that while newer FPS' have tried to up the ante with crazy guns, huge bosses and huge variety in enemies like PainKiller, weirdness of gravity/physics in HL2, and the puzzle like design of Portal, brutal close combat like Condemned, FPS have made small evolutionary leaps.. but Doom made the biggest purest leap. Thats why yo can go back to it, a FPS that gets EVERYTHING right.. it sets the standard.. it becomes the base for future titles. You just don't get that anymore!!!

Due to this we have many good wads to choose from. Dawn of Reality was a really life like city wad (by Reinchard), Hellbound (by Z86) gave us this huge non-linearity by remaking New York in Doom. and Voodoo Guns gave me 2 things I already love, Blood (one of my 90's guilty pleasures) and Dark City (a excellent film) and made a pretty highly detailed gothic city. Guy behind it actually won mapper of the year on the 14th Annual Cacowards.

+7 votes     reply to comment
Kontra_Kommando
Kontra_Kommando Dec 11 2013, 11:06am says:

Thanks for sending me the invite to join!

I have not updated my account of this site yet. But currently I am hard at work on another WAD, which I intend to make unique. It is one massive open-world map, set in a satanic necropolis. Thus far I have made many custom wall textures; Sky; floors; original music; etc.

Below is a link to Doomworld, where I have been making recent updates. Check it out if you like. Moreover, once I make even more progress, I will start updating it on Moddb.

Doomworld.com

Thanks,

Kontra Kommando

+1 vote     reply to comment
AlfaWolf(MCZ)
AlfaWolf(MCZ) Dec 11 2013, 8:31am says:

Great group! Now We can Easy download the Doom WADS:} We are DOOMED!

+1 vote     reply to comment
Executor-64-
Executor-64- Dec 11 2013, 10:09am replied:

indeed lol >:)

+1 vote     reply to comment
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