Members of the CE2Devs Group are encouraged to share their experience and expertise with one another, helping increase the amount of quality Maps, MODs and Games built and released for CryENGINE 2. This kind of successful collaboration will attract more developers, strengthen the community and assure hard work will not go unnoticed.

The Comment Box is a great place to post ideas and suggestions and developers are also invited to share a bit of their knowledge through the Tutorials section.

We thank you for taking part in this endeavor and hope that it will play a key role in this community's success.

Image RSS Feed Latest Screens
AVATAR Scar V2 (Crysis 2 scar) Crysis Invasion Site mod
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First video and new screenshots
Crash Bandicoot Returns

First video and new screenshots

May 10, 2013 Crash Bandicoot Returns News 10 comments

After several weeks of inactivity, I have the pleasure to present you the first video of the game. You can finally discover the first animations. Of course...

Development Update for Miscreated (04/26/2013)
Miscreated

Development Update for Miscreated (04/26/2013)

Apr 27, 2013 Miscreated News 8 comments

A new development update for Miscreated has been posted! It includes the first pre-alpha image of the residential area - it's still heavily a WIP though...

Triptych Media Campaign
Crysis

Triptych Media Campaign

Apr 16, 2013 Triptych News 3 comments

An expansive media campaign has begun behind Triptych as we push to 600 trackers, and a Q3 2013 release.

More TMF:A Pics
Game

More TMF:A Pics

Apr 1, 2013 News 2 comments

I have added a number of props and decals to further add detail to the scene before you. I hope you enjoy!

Vegetation, Elements and Tests
Crash Bandicoot Returns

Vegetation, Elements and Tests

Mar 31, 2013 Crash Bandicoot Returns News 4 comments

For three weeks, we have not stopped working on the import and export of items that we model. Now all settings are done and we could finally create the...

Post comment Comments  (80 - 90 of 97)
Sam2
Sam2 Nov 17 2007, 3:34am says:

Since the idea here is to share knowledge, maybe some of you could share it with me. I'm having trouble with texturing my terrain. I've got the detail and colour maps all set up properly and they are showing up on my terrain, but it's in blocks instead of a nice smooth edge. Think of it as a bad case of malfunctioning AA. I had this problem when I worked with the BF2 editor, but its been so long I can't remember what I did anymore. Any help is appreciated!

+1 vote     reply to comment
stenchy
stenchy Nov 17 2007, 2:14am says:

Hey guys, looking forward to the meeting!

+1 vote     reply to comment
AndY
AndY Nov 16 2007, 11:04pm says:

Voila! Two new news posts!

Moddb.com

+1 vote     reply to comment
exer
exer Nov 16 2007, 2:41pm says:

Hi all and thanks for the invite !

We are looking forward to share ideas with you:)

+1 vote     reply to comment
Pixilated|Punk
Pixilated|Punk Nov 16 2007, 6:43pm replied:

Welcome!

+1 vote     reply to comment
Sigma
Sigma Nov 16 2007, 11:04am says:

hey guys :)
how do you like my tuts? :D

+1 vote     reply to comment
Pixilated|Punk
Pixilated|Punk Nov 16 2007, 12:29pm replied:

Yes I already went through them both and you did a great job!

+1 vote     reply to comment
Carnage2007
Carnage2007 Nov 16 2007, 3:35am says:

I have to say something :

I dont even have Crysis yet -_-

And it didn't runs very well on my system (Demo), but I think it runs so well, that I can develop mods. When I have the Money I will buy Crysis ^^

+1 vote     reply to comment
xcriminalx
xcriminalx Nov 16 2007, 1:16am says:

Any word on when you are holding the online seminar?

+1 vote     reply to comment
AndY
AndY Nov 16 2007, 1:36am replied:

I'm hoping to have at least an introductory session before the Montreal International Game Summit which is in 11 days. If all goes well, I'll be making a news post about it tomorrow.

+1 vote     reply to comment
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