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[GEN - ZH] Mech's working
C&C Generals: Zero Hour

[GEN - ZH] Mech's working

Command & Conquer Generals Version 2.0 Client Side Coding 2 comments

this have took me 1 day to get it working, well almost the dead animation isnt working that great but mabye you guys know a way to fix this. Just place...

[GEN - ZH] Correct Mod File placement
C&C Generals: Zero Hour

[GEN - ZH] Correct Mod File placement

Command & Conquer Generals Version 2.0 Client Side Coding 1 comment

By: The_kid Date: December 21, 2004 This tutorial was Designed in order to help the reader in placement of mod files in their C&C Generals folder...

[Gen - ZH] Step By Step Guide to Building an AI
C&C Generals: Zero Hour

[Gen - ZH] Step By Step Guide to Building an AI

Command & Conquer Generals Version 2.0 Client Side Coding 4 comments

I've found that a lot of mods for ZH and Generals don't have an AI due to the difficulty in finding people who are capable of making an AI, and willing...

[GEN - ZH] Adding a new faction
C&C Generals: Zero Hour

[GEN - ZH] Adding a new faction

Command & Conquer Generals Version 2.0 Client Side Coding 10 comments

Adding a new faction By: Kwartjuh (CNC Central) hi there peepz... while working on CNC Second Dawn, i found some time to write a tutorial of adding factions...

[TS & Ra2] Make your own custom billboards! (Tiberian Sun / Red Alert 2)

[TS & Ra2] Make your own custom billboards! (Tiberian Sun / Red Alert 2)

Other Tutorial 3 comments

Ever wanted to add Easter eggs into the game but don't have the abilities to do the more complicated ones? This tutorial will show you how to add your...

[GEN - ZH]Coding Tutorial for ZH
C&C Generals: Zero Hour

[GEN - ZH]Coding Tutorial for ZH

Chinese Dominance Client Side Coding 16 comments

Hello all! This tutorial was made by request, so enjoy! I was asked to do a tutorial for Generals Zero Hour modding so I’ll start with the basics:

[C&C3] Beginning modder's guide (coding)
C&C3: Tiberium Wars

[C&C3] Beginning modder's guide (coding)

C&C3: Tiberium Wars Client Side Coding 33 comments

C&C3 Beginner's guide - how to mod C&C3 (coding only).

[C&C 3] Beginning coder's guide #2
C&C3: Tiberium Wars

[C&C 3] Beginning coder's guide #2

C&C3: Tiberium Wars Client Side Coding 7 comments

Beginning coder's guide #2, how to create new units.

[C&C 3]Command and Conquer 3 Batch file

[C&C 3]Command and Conquer 3 Batch file

Other Tutorial 9 comments

This is how you use a batch file to launch your CNC3 mods...

[C&C 3] How to enable mods in Worldbuilder

[C&C 3] How to enable mods in Worldbuilder

Mapping/Technical Tutorial 26 comments

This short tutorial shows you how to enable mods in WB.

[RA 3] Coding & .xml files reference
C&C: Red Alert 3

[RA 3] Coding & .xml files reference

C&C: Red Alert 3 Other 7 comments

A reference list of SageXML folder containing .xml files (the folder that can be found inside the main RA3 MOD SDK directory).

[GEN - ZH] How do you change unit's portraits
C&C Generals: Zero Hour

[GEN - ZH] How do you change unit's portraits

ROME Textures 5 comments

why change portrait ? When you create a mod, you change the units of the game and then the portraits are no longer adapted

[TW] CNC3 Modding: Initial Guide  >Part 1<  (Tools Required).

[TW] CNC3 Modding: Initial Guide >Part 1< (Tools Required).

Starting a mod Tutorial 6 comments

Welcome to the world of modding for C&C3 Tiberium Wars!. In this initial guide attempts to guide them in the basics of modding, trying to be as simple...

[TW] CNC3 Modding: Initial Guide >Part 2< (Basics).

[TW] CNC3 Modding: Initial Guide >Part 2< (Basics).

Starting a mod Tutorial 2 comments

Welcome to the world of modding for C&C3 Tiberium Wars!. In this initial guide attempts to guide them in the basics of modding, trying to be as simple...

[TW] CNC3 Modding: Basic Tutorial ( Creating your first MOD).

[TW] CNC3 Modding: Basic Tutorial ( Creating your first MOD).

Starting a mod Tutorial 2 comments

In this first tutorial we will learn basic steps to follow in our first modification to the code of the game. Our goal will be to modify the tank "Predator...

Twisted Insurrection - Storyline

Twisted Insurrection - Storyline

Other Tutorial 2 comments

The official storyline behind Twisted Insurrection.

Ra3 mod sdk tutorial section 1 beginner

Ra3 mod sdk tutorial section 1 beginner

Other Tutorial 4 comments

Part 1 of a tutorial on how to do some of the basic things with the sdk

Ra3 mod sdk tutorial section 2 More tanks

Ra3 mod sdk tutorial section 2 More tanks

Other Tutorial 5 comments

Part 2 on a tutorial on how to use the RA3 mod SDK

How to Make Cameos
C&C Generals: Zero Hour

How to Make Cameos

Command & Conquer Generals Version 2.0 UI/HUD 4 comments

A tutorial for all those modders out there who want some custom cameos for RA1 or RA2 or even Generals...

How to add Cameos to C&C RA2...

How to add Cameos to C&C RA2...

UI/HUD Tutorial 0 comments

Here's how to add cameos to RA2. If you already have a cameo made then proceed to this tutorial; if not go to my previous one.

C&C Tiberian Dawn Redux Hamachi Rooms for Online Play
C&C Generals: Zero Hour

C&C Tiberian Dawn Redux Hamachi Rooms for Online Play

C&C Tiberian Dawn Redux Server Tools 1 comment

Here are the listed Hamachi Rooms for Online play if you wish to challenge other players and even members of the Development Team to an online game of...

How to install Mental Omega 2.0psi with Patch 2
C&C: Yuri's Revenge

How to install Mental Omega 2.0psi with Patch 2

Mental Omega Starting a mod 67 comments

While MO2.0psi requires only slightly more effort than just "download mod, launch mod", some people still have problems with getting correct patches.

How to install multiple mods for C&C Generals ZH
C&C Generals: Zero Hour

How to install multiple mods for C&C Generals ZH

C&C: ShockWave Installers 24 comments

This tutorial explains how to install multiple mods independent from each other for C&C Generals: Zero Hour.

Restoring waterimages [YR+ARES]
C&C: Yuri's Revenge

Restoring waterimages [YR+ARES]

Black Alert Client Side Coding 6 comments

How to change a tank into Amphibious Waterimage on the sea using ares dll.

How to play Command & Conquer  3 Kane's Wrath mods in Garena or Gameranger
C&C3: Kane’s Wrath

How to play Command & Conquer 3 Kane's Wrath mods in Garena or Gameranger

Kane's Wrath Classic Other 1 comment

Since Gamespy servers will stop their service soon and EA don't show any signs that they looking for solution for C&C game's online servers I thought...

Tutorial

Tutorial

Mapping/Technical Tutorial 1 comment

Credit by Yugidominicmoto in Command and conquer

How to use WrathEd Mod Launcher with CNC: Online
C&C3: Kane’s Wrath

How to use WrathEd Mod Launcher with CNC: Online

Kane's Wrath Unofficial Big Bang Patch 1.04 Starting a mod 0 comments

How to use WrathEd Mod Launcher with CNC: Online CNC: Online is out and support normal mods launchers for most C&C games But how do you use it with...

[Gen - ZH] How to make AI work in your custom maps

[Gen - ZH] How to make AI work in your custom maps

Mapping/Technical Tutorial 12 comments

How to make AI work in your custom maps the easy way. This tutorial will help you understand what do you need to do to make the AI work in your maps the...

[GEN - ZH] Make Bridges Destroyable
C&C Generals: Zero Hour

[GEN - ZH] Make Bridges Destroyable

Command & Conquer Generals Version 2.0 Level Design/Theory 3 comments

RVMECH: RVMECH Tutorial on How to Make The Destroyable Bridges.. Damageable/destroyable bridges is real easy to do. Theres a few steps;-)

[GEN - ZH] How to configure ENB Series GTA Vice City for C&C Generals

[GEN - ZH] How to configure ENB Series GTA Vice City for C&C Generals

Other Tutorial 9 comments

This is the enbseries.ini code used in C&C Tiberian Dawn Redux to configure ENB Series GTA Vice City v0.005 Mod for C&C Generals (and Zero Hour...

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[C&C3] Beginning modder's guide (coding)
[C&C3] Beginning modder's guide (coding) Basic Client Side Coding
How to use WrathEd Mod Launcher with CNC: Online
How to use WrathEd Mod Launcher with CNC: Online Basic Starting a mod
[Gen - ZH] How to make AI work in your custom maps
[Gen - ZH] How to make AI work in your custom maps Intermediate Mapping/Technical
[C&C 3]Command and Conquer 3 Batch file
[C&C 3]Command and Conquer 3 Batch file Basic Other
How to install Mental Omega 2.0psi with Patch 2
How to install Mental Omega 2.0psi with Patch 2 Basic Starting a mod
Restoring waterimages [YR+ARES]
Restoring waterimages [YR+ARES] Basic Client Side Coding
[C&C 3] Beginning coder's guide #2
[C&C 3] Beginning coder's guide #2 Basic Client Side Coding
[TW] Add sky in your favorite map
[TW] Add sky in your favorite map Intermediate Mapping/Technical
[GEN - ZH] Adding a new faction
[GEN - ZH] Adding a new faction Basic Client Side Coding
Tutorial Areas
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- Mapping/Technical
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