Now that a familiar.. face has entered the stage, the others can only continue to develop new weapons. Here are some new toys from Azri_Apoc's War Factory:
Epsilon Cargo Plane
Tyrant
Catastrophe Tank
Tsurugi Powersuit
Voyager
Zubr
Kirov Airship
What's this? All 9 T3 monster tanks have been revealed? Time for a group picture!
As you can see, two units which have been previously missing on the Allied Units page are now finished and the page has been updated with their pictures as well. Throughout last two months, we've released two other pages too: Soviet Structures and Soviet Infantry information is now available. T3 defenses return for all sides in the game, with Hammer Defense by Bu7loos being the Soviet one.
Thanks to Bu7loos, in Mental Omega 3.0 you'll also find a nice set of capturable tech defenses, as shown in this picture.
RP is working on a map editor tool for Mental Omega 3.0. A modded version of FinalAlert 2: Yuri's Revenge version 1.02 that aims to fix several bugs like missing high bridges in Desert and adding new features, such as the missing AI scripts from Yuri's Revenge.
ImP_RuLz is working on new infantry units and while we're not on Epsilon Infantry yet, we can show you what happened to the Nightmare from 1.2. In 3.0, this infantry unit will be known as Stalker and belongs to the Epsilon Headquarters.
These are the effects of 'Ultimate Weapon' - the indestructible object which when captured and held for enough time in the new, but classic King of the Hill mode destroys all your enemies instantly.
Our friends from CnC Minecraft have crafted one of the iconic Epsilon units: the Shadow Tank. You can download it here. Check more of their Command & Conquer objects in Minecraft on their PM Profile.
And last, but not least, a new MO3.0 wallpaper from iamn00b, this time featuring the powerful Epsilon airship: Basilisk. Model by SecondWtq.
Stay tuned for more updates!
Man, I'm so looking forward to this mod! Exciting!
Will there be an offline unit guide with the mod download that explains the units and structures? It would be very useful reference to be included with the mod. In case the website version dies or the user has no internet to check it.
Yeah, I guess we'll do an offline manual too.
It would be worth the effort. It would also allow the mod to be independent as a single download when you have all the information included with in the downloaded package.
All this will allow it be distributed from anywhere and still have all the info a player needs to play the mod properly. And it will also take away some stress of your website and save your bandwith.
\o/ \o/ \o/ \o/ \o/ \o/ \o/
I think Hammer's top looks kinda weird when changing colors. I know you made it so we'll see when it's reloaded, but isn't the fact that piston retracted all the way up shows it quite well?
Is the Pacific Front's Tsurugi Powersuit similar to the Starcraft's Terran Goliath? And allow the Kirov use Anti Airline Missiles to attack air units? I want The Pacific Front's Walker to use Hellfire Missiles to attack air units and the Kirov to use Anti Airline Missiles. Anti Airline Missiles is a missile that is stronger than the Stormchild's Missile and the Harrier's missile that would destroy stormchilds, harriers, black eagles and other air units in a large radius.
Pls do not PM me because I am a Starcraft Fan/Player or else I will call my parents