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I second that, and the short cannons for the juggernaut annoyed me as well.
Only in C&C4 we see GDI using lasers in bulk rather than Railguns and Gauss guns plus just a few units from GDI use Ion cannon technology, which would make a lot more sense if were used instead of lasers since GDI masters it.
Too sad this one still looks a robotchicken =/
Yes it is, it even have "chiken-like" animation :D
Apparently chickens have 3 artillery launchers on their mouth.
CNC3 Juggernaut also have chicken-like animations. :/
I don't like that "C&C" 4's Juggernaut, even in the C&C 3 engine. TW/KW Jugg is far better (TS Jugg is unreachable in it's class).
Ugh, ugly
The juggs yes, but those titans look cool
As Sighnapse said - all from C&C4 will be look better in C&C3 due to other shaders, environment and etc.
These Titans should have normal cannons - I'm a hater of USB lazors :P
I second that, and the short cannons for the juggernaut annoyed me as well.
Only in C&C4 we see GDI using lasers in bulk rather than Railguns and Gauss guns plus just a few units from GDI use Ion cannon technology, which would make a lot more sense if were used instead of lasers since GDI masters it.
imo they look alright on the C&C 3 engine nothing wrong with them
I still think these two walker models look stupid compard to previous C&C Walkers.
Wow I am shocked! This proves that C&C3 had the best game engine configuration when it comes to realistic graphics!
Chibinauts in C&C3 =P