Dawn of the Tiberium Age (DTA) is a stand-alone mod that combines Tiberian Dawn (C&C 95) and Red Alert. While classic mode gets as close to the original game-play and balance as possible, Enhanced mode provides improved game balance and a lot of fun new stuff. DTA features many customization options for Skirmish and multiplayer (where you can play as GDI, Nod, Allies and Soviet on over 200 maps), challenging original singleplayer missions, as well as co-op missions. Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play: the original game is not required.

Description

This is the full version of The Dawn of the Tiberium Age v4.9.6; all files necessary to play are included, so you also don't need to have the original game installed. To install the mod, simply extract all files to an empty folder and run DTA.exe to play.

Preview
The Dawn of the Tiberium Age v4.9.6 (1.1396)
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brandonvortex1
brandonvortex1 - - 308 comments

Aircraft carrier is expensive now

Good business for gdi

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MattTheLegoman
MattTheLegoman - - 1,258 comments

A fantastic release. =D

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Templarfreak
Templarfreak - - 6,721 comments

Bye-Bye, WSUCK.dll !

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Guest
Guest - - 689,376 comments

Demolition Truck
Primary=Suicide
[Suicide]
Damage=1
ROF=1
Range=1
Projectile=Invisible
Speed=100
Warhead=ATOMICWH ;Super
Report=DUMMY
Anim=SUICIDEA

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Bittah_Commander Author
Bittah_Commander - - 848 comments

What about it?

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X005
X005 - - 115 comments

He shows us the attack called [ Suicide ] ... btw why "Damage = 1" ?

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Bittah_Commander Author
Bittah_Commander - - 848 comments

That still doesn't explain why he's showing the code of the Suicide weapon.

It uses Damage=1 because the anim does the actual damage that destroys the unit, while the weapon's only purpose is to spawn the anim.

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Guest
Guest - - 689,376 comments

Then why not Damage=0? Internal Error?

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Bittah_Commander Author
Bittah_Commander - - 848 comments

That's just a leftover from when all weapons always did at least 1 damage anyhow, like in TS. This was the result of MinDamage=1 under [CombatDamage] and has since been changed in DTA.
So Damage=0 does indeed also work for the [Suicide] weapon, but since the unit immediately self-destructs, you won't notice the difference ingame to begin with.

Mind that certain weapons still need to do at least 1 damage, because warheads won't be spawned if the weapon has Damage=0.

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Guest
Guest - - 689,376 comments

No tranport ships?

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Rampastring Creator
Rampastring - - 1,188 comments

Not supported by the Tiberian Sun engine. Use Chinooks / Carryalls to carry vehicles between islands.

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