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The Binding Of Isaac (Groups : Bundeals : Forum : Game Suggestion Box : The Binding Of Isaac) Locked
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Apr 8 2012 Anchor

Just a warning: this game is messed up, in a way I can't really describe.

This game is essentially a cross of a roguelike and the dungeons from the original Legend of Zelda. Your initial weapon is your character's tears, which can be upgraded numerous ways via in game items. The way your weapon can be upgraded can be a little weird as well, there's your standard range and damage items, some normal, some strange, like mom's lipstick. And then there's the ones that change your weapon into blood, spectral tears or other various types of tears each with their own advantages. Spectral, for example can go over rocks and obstacles to hit enemies.

Each level is randomly generated and your character goes through rooms and fights enemies. Every level has a boss room and a treasure room, there are keys and bombs, secret rooms can be found using bombs on walls, in fact most of the basic stuff of the levels is the same as Legend of Zelda dungeons. Some levels have a shop where you can buy items (which the game chooses at random) or an arcade with a few choices of games you can play to earn coins, health and other goodies.

Bosses are also random, it seems that the game has a list for each part as I have not seen the same bosses in the basement levels as in the caves levels (and the caves always have harder bosses).

There is also a lot of content in the game, they boast over 100 unique items, some of which change the appearance of your character. Initially you start with just one character (Isaac) but you can unlock 4 others. They say there are over 20 bosses, 50+ enemy types, each with the ability to be "special" making them harder but also making them drop better loot. Apparently there are multiple endings and 4 full chapters spanning 8 levels.

I personally enjoy this game when I've got time to kill, I usually make it to the third or fourth level, but I always have fun, and am usually weirded out by something.

Edited by: melcator

Jun 20 2012 Anchor

you have a good point, but the DLC they have recently released is even worse. It contains things that I would have never throught someone would even think of doing to there body just to "gain" some strength or health.

Jun 22 2012 Anchor

The game is very enjoyable and as a great replay value, is always different when you start.
The difficulty is incremental, the two last levels are extremely difficult, i only fought twice with the final boss (the mother) and lost both times.

Jul 15 2012 Anchor

i did not like this game. not because of the subject matter, that i did quite enjoy but the controls weren't very good to me. they just released a clone of this game on xbox live indie games called Sushi Castle for $1
Xblaratings.com

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