Dedicated group, there are members"basic, intermediate and advanced" in blender 3d, for the growth and education of the Blender 3D software.

Description

Press R to restart and Esc to quit. WASD to move, and spacebar to jump. Jump as you hit the floor to activate a second, higher jump. The purpose of this room is to test my asset pipeline, rendering all assets in Blender complete with shadows and ambient occlusion, and bringing those bakes into Unity with 16 bit textures and a special retro shader. Physics for the ball have also been updated and further fixed.

Preview
Kooler World Retro Graphics & Controls Update
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