We are a group dedicated to making good mods. Fell (me) is the leader, and is (hopefully) friendly and nice :3 . If you want to join, join and you can help me and anyone else nice enough to join make mods. If you don't want to make mods, you coud suggest things to put in them, such as features, maps, plots, characters etc. So, please join if you want to help make mods, or help me learn how to make mods, we work with RA3, half life 2, and any other game I have that's moddable. thanks, Fell

Report article RSS Feed First Group Mod

well, I hope it'll work, but i've been wrong in the past... (not often though ;])

Posted by Aquilia on Aug 26th, 2009

Ok, I've come up with a mod idea. it's a very simple mod, but might take a bit of work. i would like to create a realistic, physically accurate water mod. for example, putting a prop under it acctually causes the water to part, and ripples etc will move props, and possibly some sort of optional tidal system for RPG mods (it goes in and out in the night/day cycle) it will be the code, materials needed and things, and a showcase map, with a large pool, waterfall and a deep well, aswell as props.

the features it will (probably) have are:

NO LAGGING! it will hopefully be as stable as it can be!
A toggleable tidal system
Downloadable code for use in other mods (as long as credit is given where needed)
Showcase map with a waterfall, a large pool, a deep well, a small river, underground water systems, a VERY small village with working sewer system, props and prop spawning (such as a sewage spawner in the village houses (spawns props small enough to fit in the toilets)) and perhaps a rain button, with realistic rain that can fill up the lakes etc (but properly) but it will drain automatically or something.
and lots of applications in future mods I hope!

Yes, I know, it'll take a HELL of a lot of coding, but in the the end i think it'll be worth it. I'm not quite the man to do it, but if I get together a strong enough team, I think we might be able to pull it off. if allowed by the source engine of course (I wouldn't know, i'm not very source-wise)


Post comment Comments
dafatcat Aug 27 2009, 5:59pm says:

Have fun with that coding nightmare

+1 vote     reply to comment
CyberCommando Sep 12 2009, 12:02pm replied:


+1 vote     reply to comment
Aquilia Author
Aquilia Sep 13 2009, 1:05pm replied:

well, I doubted it would be easy.

+1 vote   reply to comment
AmaroqDricaldari Jun 26 2012, 8:55am says:

Some of that can be achieved with Particle-based Soft Body Physics.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Aug 26, 2009
Open to all members
Send Message
Members Only
Join this group
Group Watch
Track this group
Report Abuse
Report article
Related Groups
Black Wolf Mods
Black Wolf Mods Fans & Clans group with 6 members