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29 comments by 2Slick4U on Aug 30th, 2008 digg this super bookmark
The award winning Project Reality Mod and Black Sand Studios are proud to announce the official release of Project Reality v0.8!
Following the last release of Project Reality (v0.75), we have been continuously working to improve multiple aspects of game-play and resolve bugs. Thanks to the continued support from you, the community, and our dedicated team of testers, we have successfully corrected many of the bugs in v0.75 and added several new features and tweaks.
Please note that due to the size of the mod, we have split the download into 2 parts, the core and the levels. You will need to download and install both to run the mod. To download Project Reality Reality v0.8, click the banner image below.
New Weapons
What first person shooter release would be complete without an array of new handheld toys and weapons to play with. Along with the long overdue overhaul of the grenade launcher systems, the MEC faction has recieved a healthy injection of new small arms and AT systems to further diversify the MEC as a fighting force.
Speaking of injections, the new equipment the medics will be recieving includes an adrenaline injector to replace the defibrillators as well as other tools to help them forfill their battlefield roles.
The militia and insurgents by no means recieve a ton of new instruments and arms to further their causes. From molotovs to cell phones, anti tank grenades to two World War 2 era rifles, both factions are better equipped to fight their aggressors. Many thanks to the Battlefield Korea and Forgotten Hope 2 teams for allowing us the use of their SKS rifle and No.4 SMLE rifles, of which we have adapted for use in Project Reality.
New Vehicles
With the addition of a new faction, comes new vehicles to compliment its infantry arsenel. We bring to you the heavy assets of the US Army, as well as a few other pieces of mobile equipment to bolster the other factions.
New Commander Features
Commanders in this new version while encouraged to remain away from the heat of battle, are given much more efficient tools to do their job with. As well as a couple new toys to ensure the enemy remains on their toes!
New Deployable Assets
Commanders now have a proper means to allow their team to defend their forward positions, as well as holding strong points in a fearsome manner with the addition of heavy machine guns on a stationary platform. The Insurgents also have expanded their capabilities for operations with the addition of deployable hideouts, which work in a similar fashion to that of conventional army forward outposts.
New Game Modes
Along with Project Reality's own Insurgency and Counterattack modes, we bring to you more ways to get the most out of the already outstanding maps included in this release.
- Assault and Secure Version 3
In this third installment of Advance And Secure, we include random control points. Inspired by the Insurgency game mode, the addition of randomness to a game mode provides great replayablity with different set of objectives each time you play. Of course, it won't be as random as Insurgency, but still adds different takes on several maps.
- Command & Control (CnC)
This new game mode features large freeform battles. There are no CP’s except for the operations bases. The enemy base can be attacked once all 4 forward outposts have been constructed. Combat can take place at any part of the map as the teams try to advance closer towards the enemy base and fortify vital positions along the way.
- Skirmish
This game mode is a scaled down version of Advance and Secure, intended for fewer players. It is perfect for clan matches and small infantry engagements. Skirmish has the same rules as AAS but with smaller combat zones, fewer CPs, no vehicles or deployable assets as well as fewer tickets.
- Training Mode
This game mode is mainly for training with different equipment and vehicles. Friendly fire is off. Spawning is very fast, and vehicles are abundant. Tickets are unlimited in this mode.
New Maps
New Animations, Sounds and Effects
At long last we have moved out of an animation drought, and in this release we are proud to bring to Project Reality, all new animations for every single weapon and piece of equipment in the game!
And to match, sounds to accompany these new animations and weapon fire sounds to achieve an immersive experience unmatched by any other first person shooter.
Bug Fixes and Tweaks
We have concentrated on tackling as many bugs as possible, here is a list of the major issues resolved in the Project Reality v0.8:
Project Reality v0.8 Manual
To see a list of all important changes made in the Project Reality v0.8 release and for a comprehensive guide, check out the newly updated Official Project Reality Manual:
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