Group for anyone who models, textures, animates, codes, maps, etc., for the Battlefield series by EA/DICE.

Post news Report RSS Closed Testing

After waiting for a long time it's finally here, THE BATTLEFIELD 2: FINAL WAR CLOSED ALPHA! Since the Alpha is closed for the public, not much information will be posted. As the main page of the mod says, the Alpha is version 0.23b but will later be updated to the newest version of the mod, 0.26a. The selected testers will be notified when the beta is uploaded, they will also be required to accept some terms before playing the beta. The Alpha will be released to public during Q1 or Q2.

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After waiting for a long time, the Battlefield 2: Final War Closed Alpha has finally arrived. Due to the lead developer, ACE, being lazy last year, no version of the mod could be released 2013. Instead he decided to release a Closed Alpha sometime during Q1.

There won't be much information posted about the Alpha since it's closed for the public, besides for some videos if the selected testers choose to upload some.

As stated by the main page of the mod, the version of the Alpha will be 0.23b, the current version is however 0.26a. This is because of the upload speed of the beta is slow, the upload speed is about 1 Mbps and the size of the beta is 2.19 GB (compressed). The lead developer, ACE, has therefore had some time to get some things done. ACE did also package the mod a little early and was obviously to lazy to repackage the mod after doing some small changes that eventually became large changes. However, the Alpha will later be updated to 0.26a.

The selected testers will be notified when the upload of the Alpha is done. However, there will be some terms that the selected testers would be required to accept if they would want to play the Alpha. The selected testers will be advised about the terms before they can download the Alpha.

After the closed Alpha has run for some time, the Alpha will be released to public sometime during Q1 or Q2 depending on if there are many bugs/errors or if ACE decides to make some or many major updates that might add some bugs.

Below are some screenshots that are perhaps a bit outdated.

Port Valdez aka Midnight Sun with custom lighting. Note that the T-90 won't have the open turret but will have a CROWS system instead.

Operation Harvest with Wake Island lighting.

Site 31/6 aka Surge with custom lighting.

Post comment Comments
Muntaqim_313
Muntaqim_313 - - 680 comments

Well done.

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mickLMZR
mickLMZR - - 542 comments

Nice, i don't know if i actually am a tester though, would love to be. :)

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ACE3D Author
ACE3D - - 1,190 comments

Attention! 6 spots are still free, make sure to support, contribute and collaborate as much as you can!

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mickLMZR
mickLMZR - - 542 comments

If i can, i would love to apply :)

Sign me up. :D

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Battlebro19
Battlebro19 - - 91 comments

am i a tester?

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Pe†eR-KuN
Pe†eR-KuN - - 1,785 comments

Like to test the MOD though but im just a Texture aRtist and testing is not my job eheheh but I really really Love to test the mod and Reskin some Old fashioned Weapons ehehehe If i am Allowed to But maybe all of them has been Selected ehehehe Goodluck guys!

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gman9mm
gman9mm - - 173 comments

sounds fun!

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ACE3D Author
ACE3D - - 1,190 comments

After recounting the number of testers, we have 15 out of 32. You'll be able to join if you have modding experience. New invites will be sent shortly.

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TheBowMan
TheBowMan - - 696 comments

I would love to be a tester but sadly I can only do basic texture edits and map edits (examples on my profile) and my skills would probably be of no help to this amazing mod.

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FreePinochetRides
FreePinochetRides - - 942 comments

I only have really basic modding experience (changing projectile, number of things, changing hud, etc) does that count?

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Super747
Super747 - - 41 comments

Hey check out my article Moddb.com if you want some ideas for your mod!!

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Guest
Guest - - 688,627 comments

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Kalugaaa
Kalugaaa - - 8 comments

it's nice mod i hope more from this "EPIC"

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