Originally applied to any group of infantry primarily armed with projectile weapons, artillery has over time become limited in meaning to refer only to those engines of war that operate by projection of munitions far beyond the range of effect of personal weapons. These engines comprise specialised devices which use some form of stored energy to operate, whether mechanical, chemical, or electromagnetic. Originally designed to breach fortifications, they have evolved from nearly static installations intended to reduce a single obstacle to highly mobile weapons of great flexibility in which now reposes the greater portion of a modern army's offensive capabilities
Once you've stuck in the one of the MP missions Protectors, just open the How To Guide and study.
Posted by EMSI on Aug 1st, 2012
These two "How To Guides" explains all the basic principles in both versions of Protectors.
1) Protectors where one side conquers other sides's fortifications (CSLA vs. AFMC and vice versa)
2) Protectors Lite where both sides are fighting for flags placed in fortified positions.
Here you can find all common rules, UI description, special vehicles actions, possible ending scenarios and many more.
Check them out ... and if needed, send us any feedback.