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Ever wonder why developers no longer make free content, and usually quit their jobs or close their doors?
Well, you can all blame that on the fan base's. These "fans" belong to game series's and developement groups that get yelled at by their "fans" because of such "crimes" as:
-Asking for money for content after already handing over TONS of free content.
-Cutting support for a game after it's deemed WAY too costly, and dangering the company.
-Making what's considered "downloadable content" into an actual expansion.
-Canceling things that they were CONSIDERING doing.
-Trying something new with a franchise.
-Taking over a franchise after the original developement group closed down.
The most recent and common victims of such fan abuse are EALA and Valve, although this behavior is VERY common.
Developers work their asses off on games and updates to games, I know companies like Blizzard do update games (such as Starcraft) after billions of years of it being out, but everyone knows Blizzard's the only company that can still manage to shovel in cash from games that were made in the late 90's and early 2000's, for most companies, they have no such luck.
Recently, Valve released news of a game it was working on, entitled, Left For Dead 2, usually, Valve takes millions of years to release a new game, in which the time period between that and the release of the game Valve keeps releasing updates with new content and such, even though the money they receive from this new content barely meets the money it takes to develope it (not to mention, the 1,000,000 graphical updates to Half Life 2 that don't generate any profit at all.) But for once, Valve decided to do what most companies do and NOT develope an entirely different game, but instead, build on an existing one and create a sequal.
Valve fanboys were angry at this, and DEMANDED that the content be released for FREE. A SEQUELS WORTH OF CONTENT RELEASED FOR FREE. Think about that, does that sound logical AT ALL? This embarassed Valve, and I can only imagine how developers right there are thinking, either loose your hard work for free, or loose your fan base.
Honestly, show some damn decency.
Another example of this is EALA, in October, EALA released a new game, Red Alert 3, this caused a stir in the fan base. You see, Red Alert 2 was developed by Westwood, a company that was liquidated by EA and replaced by EALA. So immediatly, the forums were FLOODED with angry letters, petitions, and all that crap that EALA had done a shitty job and all that. But the thing is, RA3 could be considered by MANY to be quite the masterpeice of RTS games, managing to acheive almost perfect balance, a more skill oriented but still strategy driven gameplay, and able to provide some of the easiest and most usable mod and map making tools around.
But litterly, ALL OF THIS WAS DISMISSED just because EALA was EALA, and the fact that they tried somethings that were new that ended up balancing the game even further and ultimatly making it a more enjoyable experience, oh also, they weren't Westwood.
18 MONTHS worth of hard work, millions upon millions of dollars spent, ALL DISMISSED because the company was who they were.
Sad, isn't it?
But it's true, and this can all be attributed to FAN IDIOCY. This is the epitome of failure, this is the worst of the worst, this is just an embarrassment to game communities everywhere.
DEVELOPERS DESERVE CREDIT BECAUSE THEY ARE WHERE CREDIT IS DUE.
And that's why this group exists.
Also, Valve made claims that they were still working on L4D1 DLC Official.
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