If you are a Android user, lover, developer... don't wait, join us!

First Issue: Snag More, Targeted Twitter Followers with this Simple Tactiv
DeadRiot

First Issue: Snag More, Targeted Twitter Followers with this Simple Tactiv

DeadRiot Other 0 comments

Getting exposure for your game via Twitter is easy if you apply this one, cost-free tactic.

 Unity Tutorial - Complete Game From Ground Up

Unity Tutorial - Complete Game From Ground Up

Other Tutorial 2 comments

Complete android mobile game tutorial from ground up. You will learn how to create menus, animate characters, spawn collectables, spawn enemies, use pooling...

Advertising Your Game's Website on Facebook

Advertising Your Game's Website on Facebook

PR Tutorial 1 comment

Here's an experience with advertising on Facebook from the perspective of someone who's never done any advertising before. Actually someone who doesn't...

Making An RPG Town Scene: From Gimp To Unity
Adventures in Equica: Unicorn Training

Making An RPG Town Scene: From Gimp To Unity

Adventures in Equica: Unicorn Training Mapping/Technical 3 comments

As an indie in college I still have a lot to learn. I'm documenting my methods and lessons so novices can learn and practice with me. Here I'm writing...

The Five and a Half Filters of Game Creation
The Amazing Goblin's Workshop

The Five and a Half Filters of Game Creation

The Amazing Goblin's Workshop Design/Concepts 1 comment

Right, we passed by many thoughts, and we even structured some interesting ideas, now we have to separate the best ideas, and how do we separate a good...

11 Improvements for your brainstorm

11 Improvements for your brainstorm

Design/Concepts Tutorial 8 comments

The idea of this post is to guarantee that your points come, because you will be needing them for the rest of your life if you wish to continue following...

Personal Daemon

Personal Daemon

Design/Concepts Tutorial 13 comments

Meaning: jinni = daemôn = daimon = daemon = genie = génio = djinni = génie The term “daemon” is translated from latin as personal genie, used by...

What a game designer needs to know?

What a game designer needs to know?

Design/Concepts Tutorial 18 comments

Many abilities can be useful for a game designer, some of them we can’t even imagine. I can give as an example the study about typography that Jobs...

6 steps to play with player's mind

6 steps to play with player's mind

Design/Concepts Tutorial 27 comments

This is a list of 6 mental motivators for human brains, created with the objective of pleasuring and motivating people to take action and to work on life-related...

Creating, Compiling, and Deploying Native Projects from the Android NDK

Creating, Compiling, and Deploying Native Projects from the Android NDK

Other Tutorial 0 comments

Compile and deploy official sample applications from the Android NDK with Ant build tool and native code compiler ndk-build

Animating Properties and Tweening Pages in Android
Angry Birds

Animating Properties and Tweening Pages in Android

Angry Birds Animation 0 comments

In this article by Alex Shaw, we will build on tweening techniques and also apply some new techniques that were introduced in Android 3.0.

Established
Privacy
Public
Subscription
Open to all members
Contact
Send Message
Homepage
Android.com
Membership
Join group
Group watch
Start tracking
Tutorial Statistics
Articles
11
Views
153,215
Views Today
1
Feed
RSS feed
Popular Tutorials
Making An RPG Town Scene: From Gimp To Unity
Making An RPG Town Scene: From Gimp To Unity Basic Mapping/Technical
What a game designer needs to know?
What a game designer needs to know? Basic Design/Concepts
6 steps to play with player's mind
6 steps to play with player's mind Intermediate Design/Concepts
Personal Daemon
Personal Daemon Advanced Design/Concepts
11 Improvements for your brainstorm
11 Improvements for your brainstorm Intermediate Design/Concepts
The Five and a Half Filters of Game Creation
The Five and a Half Filters of Game Creation Intermediate Design/Concepts
Tutorial Areas
- Mapping/Technical
1
- Animation
1
- PR
1
- Design/Concepts
5
- Other
3