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The F-15 Eagle has been added to the current aircraft selection, but this time was added three different versions of the same model.

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After the success of the last mission, our pilots returned home waiting for them a
nice present.
Their aircraft selection was increased, but this time was not one, but three new aircrafts.

The first one is F-15A Eagle is a twin-engine, all-weather tactical fighter:

The F-15 Eagle is an air superiority fighter and is able to use a variety of air to air missiles, including the AIM-9 Sidewinder, AIM-7 Sparrow and AIM-120 AMRAAM with a six barrel 20mm Vulcan Gatling gun mounted internally.

The F-15 is an agile fighter due to its low wing load and high power to weight ratio with good dogfight capabilities.

CHARACTERISTICS
High speed
Good maneuverability
Large weapons load
Large radar cross section
Medium dogfight capability

In game shot of the F-15A:

Considering the F-15A is somewhat outdated to the current standards, it also has been added the F-15C, an improved single-seat all-weather air-superiority fighter.

The F-15C is a superior model of the F-15A with more powerful engines and electronics. Visually almost indistinguishable from the version A, however F-15C doesn't have the turkey feathers in their afterburner nozzle covers.

The version C is the most common version and is now one of the most capable dogfighters and interceptors in our current selection.

In game shot of the F-15C:

In response to the next missions, as the focus is being shifted air-to ground operations. It also has been added to our selection the F-15E.

The F-15E Strike Eagle is a two seat strike fighter developed from the F-15 airframe. It is able to fire the same air to air missiles, but for the ground attack role the fuselage has been strengthened to carry twice the payload as the earlier versions. I can use a wide variety of air to ground weapons and it will serve as a test bed for the air to ground weapons that will be available in the future.

Unlike the other two versions, the F-15E is oriented air-ground operations and high speed interdiction missions.

It can be distinguished from other versions by the conformal fuel tanks mounted along the engine and the targeting pods underneath the intakes.

In game shot of the F-15E:

Taking advantage of the recent availability of the F-15E it was possible to implement and test the guided bombs system.

All is worked properly and effectively when was tested these new weapons:


GBU-10 a 2000 lb bomb based on MK 84, but is laser guided bomb with a higher striking accuracy that any dumb version.


GBU-12 is smaller than the GBU-10, based on the MK82 bomb. Although less powerful his compact size enables the aircraft to carry in more quantity.


The last guided bomb tested was the GBU-28. Unique to every other bomb previous used, this one has a very narrow blast radius, but earns the nickname of "Deep Throat" for his bunker busting capabilities, obliterating any structure regardless how reinforced it is.

  • Added Guided bombs system

  • Added F-15A aircraft
  • Added F-15C aircraft
  • Added F-15E aircraft
  • Added GBU-10 weapon
  • Added GBU-12 weapon
  • Added GBU-28 weapon

Stay tuned, more reports will follow.

Comments
Phenixtri
Phenixtri

Old school can o whoop *** right here gents ^_^ Also dude gota love your chibi jets xD just makes your articles are that much more awesome.

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DEathgod65
DEathgod65

Cipher and Solo Wing Pixy awesome!

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TypeProton
TypeProton

LOL
I see what u did thar.

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Spartanz1170
Spartanz1170

Yo Buddy Still alive?

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dhannemon13
dhannemon13

And thanks, friend. See you again. :D

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BudokaiMR2
BudokaiMR2

I NEED this game. I hope it has some crazy "Deathstar level" like Ace Combat games usually do.

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Lupus_of_nox_noctis
Lupus_of_nox_noctis

Oh God Yes! :D

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Spartanz1170
Spartanz1170

they better have an enemy ace squadron boss battle

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flames09
flames09

gonna be great if they enable control of ground units to! I can see this being a HIT!

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timeSymmetry Author
timeSymmetry

Every type of unit will be controllable, like submarines, aircraft carriers even static emplacements.

The rule is to allow the player use the same units that the AI can control.

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xPearse
xPearse

Nice they look great.

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Pra3t0r5
Pra3t0r5

Awesome! =D

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Rodmaster3000
Rodmaster3000

This looks better than hawx

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ideLOLog
ideLOLog

Will you add russian guided bombs, such as KAB-500KR, KAB-500L,KAB-1500KR and KAB-1500L? Would also be good if you made derivatives of su-27 as well.

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timeSymmetry Author
timeSymmetry

Yes, the next update will be filling the gaps in the Russian armament.
About the su-27, it has a lot of interesting variants, some of the will be available in the near future.

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ZaliaS
ZaliaS

(buried)

Cell Shaded = Fail

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Heaney

Will you be adding the F-22A at any point?

If so, will the game model stealth in any way?

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timeSymmetry Author
timeSymmetry

The F-22A and variants will be added eventually along with other 5 generation jet fighters.

Yes, it will have a stealth model. And it will have a significant impact in the game play, it will be very dependent of each aircraft and weapon configurations (for example, an F-22A carrying weapons in the external hard points will reduce the stealth effectiveness). Also heat seeking weapons will have reduced performance against low heat signature units.

Some tests are already being made with the stealth system, but it isn’t ready yet.

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BraveheartA7X
BraveheartA7X

Love the Ace Combat reference

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harvey_soft
harvey_soft

Hawx got blox and talx in its sox

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jlolment
jlolment

You have no idea how excited I am for this game. No idea at all.

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CloneWarrior85
CloneWarrior85

*is speechless*

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Archer_Six-One
Archer_Six-One

Ah yes... The '15-E. Talk about a tried-and-true classic. As much as I like the '22 and '35, the '15 will always be my standby.

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