The 6th gen is the 128-bit era, this is the time of the ps2, xbox, game cube and sega dreamcast, there was apperintly another console called the XaviXPort but i never heard of it. This era ended arounf 2005 when the xbox 360 came out.
A new video is online. This small update contains the new version of the mode "Tornado" and the correction of credit unions bugged.
Posted by Lenox47 on Apr 11th, 2011
Hello to you all,
I really want to write a new article to inform you of the new video posted.
You can discover the update "Tornado's mode", and some corrections on the particles, the HUD and the crates.
As many have pointed out to me, the HUD was a shadow and it is true that it was pretty useless. So I removed at the request of some of you.
Regarding events, except the "Tornado's animation", nothing has changed, however, I want to be repeating:
The current animations are not mine! These animations from the game Crysis. In other words, the biped is absolutely not suitable for Crash. So understand that for the moment the animation is like nothing.
However, few people volunteered for animation, so I'm waiting to see what happened next. However, we also need someone to integrate animations and biped. I could do, but I do not know what is the procedure. And as the tutorials are scarce, it is quite difficult to solve the problem.
Anyway, the next update will include all cases and maybe a new part of Level Design I hope. As for Aku Aku, I am trying to program it, but it is difficult to create because I have to assign vectors of random positions, but without it being too abrupt. It is a real headache!
Hoping you enjoy this new video ;)
I finally said that the Mod now has a Facebook page, so feel free to ask around :