Yoshimi Vs. Face Punching Robots!
Yoshimi Vs. Face Punching Robots! 4 commentsYoshimi uses a giant electromechanical grappling-hand to grab and smash robots in the genre bending satirical mash-up Yoshimi Vs. Face Punching Robots!
The fourth dimension, time, is the 'key' component in animation. This is a group for animators!
Yoshimi uses a giant electromechanical grappling-hand to grab and smash robots in the genre bending satirical mash-up Yoshimi Vs. Face Punching Robots!
Beta release (though it's probably not what you're thinking), DCD in the Guiness Book of World Records(?), and a video interview with GameSeek TV!
The exciting (and terrifying) new direction of DreamCasters' Duel and subsequent Kickstarter.com project! Plus, a preview of more Manga content!
Here are several sumptuous samplings of some sexy summonses!
This place is inactive. Oh well, still joining.
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Anyone know how to delete a bip001's x and y values while preserving z? Preferably w/out using any of the graph editors. I hate those things.
Did a tutorial on creating a cape in max for use in Unity. There's some home studio mocap using kinect tuts on the channel as well.
Hi Iwas wondering if any of you guys could do an intro for my channel message me if your interested?
just a heads up for those who care
the mod merp for skyrim has been issued a C&D by Warner Brothers
head here if you feel like helping out
Moddb.com
Where do you go to get technical help with your animations? I like
3dbuzz.com
But, when you're on a deadline sometimes it's best to carpet-bomb forums w/ your questions. Let's build a listing of the most helpful animator-friendly forums!
So, you animate with 2D stuff.
Actually I use a 3ds Max plugin called Illustrate! to render 3d objects so that they look 2D.
"key"
nice cliche
Thnx! More of a pun actually. :)