Are you a 3D artist? Are you looking for some inspiration? Just want to collaborate or know who your fellow ModDB artists are? No matter, we have you covered. If you are a modeller, animator, skinner then this is the group for you.

Please don't use the comments box below to look for help or assistance with your mod or game.

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Blender box Modelling Intro
Cyber Pest Control 3D

Blender box Modelling Intro

1 year ago Cyber Pest Control 3D Players Modelling 5 comments

Box modelling is a great way to create simple game characters and assets, suitable for rigging with good topology.

StarCraft II Art Tools Open Beta

StarCraft II Art Tools Open Beta

2 years ago News 6 comments

Are you a talented 3D artist interested in creating completely new models, particles, animations, and more in the StarCraft II universe? If so, you’ll...

Creating HD Eyelashes for Characters

Creating HD Eyelashes for Characters

2 years ago Players Modelling 6 comments

This tutorial can be applied not only on eyelashes, but on any kind of organic or non-organic asset. Cables, hair, intestines, ribcages, clothes, ropes...

[Submerge] Tutorial - Animations for Unity 4/7 (Update)

[Submerge] Tutorial - Animations for Unity 4/7 (Update)

3 years ago Submerge Animation 4 comments

In this Tutorial we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

Developers History Blog ( Updated 28-5-12 )

Developers History Blog ( Updated 28-5-12 )

3 years ago News 6 comments

A very detailed description of the TDP Developer's modding history with images of previous games and creations of maps, models aswell as a back story...

Post comment Comments  (760 - 770 of 815)
ObvilionLost Jan 23 2008 says:

Nice group, I'm new modeller and also trying to learn texturing at the same time. Using 3ds max and photoshop CS2, I hope this is good enough for all the modelling needs.

+1 vote     reply to comment
rgkimball Jan 25 2008 replied:

Most texture artists end up modeling as well, but starting both at the same time is tough.

+1 vote     reply to comment
M@ty Creator
M@ty Jan 25 2008 replied:

I use Max, Photoshop and ZBrush 3.1. I'm also fluent in Cinema 4D, Bodypaint 2+, Milkshape 3D bizzarely enough, and I've dabbled in XSI too.

Experiment around once you've got the grasps of one program. It'll help understanding modelling theory and allows you to learn so much mroe than if you stuck with one =].

+3 votes   reply to comment
BunnyJen Jan 24 2008 replied:

Yeah they are what I use too, i'm trying to get into using Z-brush at the moment too. I'd like to learn Maya at some point, i've heard that the interface is more geared up towards artists and not such tech savy people....which sounds perfect for me ha ha!

+2 votes     reply to comment
uberjager Jan 23 2008 replied:

It should be perfect. I also use 3ds amx and photo shop.

+1 vote     reply to comment
Xiztence Jan 23 2008 says:

how bout an invite? :)

+1 vote     reply to comment
tadmod Jan 23 2008 replied:

You can just join, you don't need to be invited

+2 votes     reply to comment
rgkimball Jan 17 2008 says:

Best wait for the help wanted feature to return for that. ;)

+1 vote     reply to comment
LAUGHING_MAN Jan 16 2008 says:

i still need modellers for my mod, currently we just have myself who is still learning so any help will be great, profile at

0 votes     reply to comment
TKAzA Creator
TKAzA Jan 16 2008 replied:

Please dont ask more than once per page this is not a dedicated recruitment center or place to spam :).

+1 vote   reply to comment
LAUGHING_MAN Jan 17 2008 replied:


+1 vote     reply to comment
rgkimball Jan 15 2008 says:

Ah, the member count fooled me into thinking that this had been around for a while.

If anyone is looking for a texture artist's group,

I've written over 30 tutorials on texture art, only one of which has been submitted to ModDB so far:

+1 vote     reply to comment
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Nov 21, 2007
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