Are you a 3D artist, are you looking for some talent or just want to collaborate or know who your fellow ModDB artists are.

Doesn't matter what application you use or how you do it... if you're a modeller, animator, skinner or looking at getting started with 3D...
Then this is the group for you.

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3 comments by TKAzA on Jan 12th, 2008 digg this super bookmark


ModDB's modellers have quickly established themselves as the largest non engine specific development group, setting the base for what could end up being one of the largest mod related modelling hubs for modelling information and support.

We welcome to the group newcomers and old timers alike and are proud to have some industry talent among us.
Plans are in place to expand the group and get the community involved in small competitions and have community vs community competitions up and running shortly.

In each newsletter we also plan to have a showcase of some great community workings, including 2D and 3D work.
It would be great to get some original high quality work in these showcases if you would like to show ModDB and others what you can do, please email a 1024x768 render to aza_bak@hotmail.com please ensure your email is on the image so others can contact you.

Todays Example showcase we have M@ty's amazing CX4 Storm
 

  1. code:
  1. This is how the showcase will be displayed on newsletter.
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A shout out also goes to the good folks at Noesis Interactive who have uploaded a swag of XSI Mod tool tutorials for all the avid source developers out there.
Check them out here.

So that’s about it for newsletter one, thanks to all that have registered and are taking part in the group so far, your helping make a better stronger group and supporting your fellow modeller.

Keep it real 3D

Aaron ”TKAzA” Out

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Group Leaders
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United Kingdom Bunnyjen

Online 58 minutes ago Group Manager Joined Nov 22, 2007
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Australia TKAzA

Online 17 hours ago Group Director Joined Nov 21, 2007
Comments  (110 - 120 of 175)
ObvilionLost
ObvilionLost Jan 31 2008, 2:28am says:

How d i get my render to be showcased here, i did send the email. Or only best work from all emails is chosen?

+1 vote     reply to comment
Bunnyjen
Bunnyjen Jan 31 2008, 6:05am replied:

You should be able to add it yourself, under 'Latest Screens' click the little '+' sign which says 'add media,' when you hold your cursor over it :)

+2 votes     reply to comment
dinky
dinky Jan 30 2008, 7:15pm says:

I added my media. The Icon of Sin. :D

It's for the mod Ruiner for Doom 3! If you'd like to help us out in making it, then go to our website at Theruiner.com or go to our ModDB page Moddb.com

+1 vote     reply to comment
Bunnyjen
Bunnyjen Jan 30 2008, 6:40pm says:

lol there, I said i'd upload my current project. Normal map coming soon I hope ^^

+1 vote     reply to comment
Aeneas2020
Aeneas2020 Jan 30 2008, 11:03am says:

A community project is definitely a great idea!

sorry to bring this up not even sure if it is the correct place so someone please remove this if necessary. However would any modelers in this group like to do some British and Canadian themed ww2 content for this mod
( Moddb.com )? just pm me if your interested i guess...thanks

+1 vote     reply to comment
Plinkotink
Plinkotink Jan 29 2008, 3:56am says:

A community project would be pretty spiffy.

+1 vote     reply to comment
IronTaxi
IronTaxi Jan 25 2008, 7:54pm says:

SO lets get some projects going here guys.. are we able to make threads and things like that? Personally Id like to see alot of models get used... :)

+1 vote     reply to comment
Hanzie
Hanzie Jan 24 2008, 6:00pm says:

Sorry for this shameless add.
But i'm looking for a 3D artist for mechwarfare.

More info can be found here: Moddb.com

Thanks for reading!
-Hanzie

PS: Good luck with the group!

0 votes     reply to comment
PrplPplEater
PrplPplEater Jan 25 2008, 12:14pm replied:

Most texture artists end up modeling as well, but starting both at the same time is tough.

+1 vote     reply to comment
M@ty
M@ty Jan 25 2008, 4:37am replied:

Agreed.
I use Max, Photoshop and ZBrush 3.1. I'm also fluent in Cinema 4D, Bodypaint 2+, Milkshape 3D bizzarely enough, and I've dabbled in XSI too.

Experiment around once you've got the grasps of one program. It'll help understanding modelling theory and allows you to learn so much mroe than if you stuck with one =].

+3 votes     reply to comment
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