Are you a 3D artist? Are you looking for some inspiration? Do you just want to collaborate or know who your fellow ModDB artists are? Doesn't matter what application you use or how you do it... if you're a modeller, animator, skinner or looking at getting started with 3D, then this is the group for you!

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Recent WIP Models
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hardcoregamer24 Sep 22 2011 says:

looks sick. you should add some smoothing though.

+1 vote     reply to comment
SinisterExaggerator Sep 22 2011 says:

i would say for one smooth it and work on your geometry their seems to be quite a few errors on the model due to unclean geometry for such a simple model also i feel that the handle needs a lot of work in shaping it to fit reference. Having said all that its not bad and it will look quite good if u fix it up

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Inbredguppey Author
Inbredguppey Sep 22 2011 says:

Its a flare gun for a tp project i'm helping with, so i'm not gonna smooth it because i dont want to exceed the cap, and also, Im not too worried about the handle so much, because it's not going to be seen up close. Its also going to be in a characters hand, so it still would not matter too much to me.

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hardcoregamer24 Sep 23 2011 replied:

if your using max there is a smoothing function that doesnt use polygons it uses what its got. if your in edit poly mode scroll way down there will be boxes with number on it press 2 and the polygons you selected will be smooth and there will be no rough edges. i hope i was of help :)

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SinisterExaggerator Sep 23 2011 replied:

if thats the case then lower the polygon detail around the trigger and ring making it a simple flat shape and smoothing on 3ds max doesn't up the polygon.

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Inbredguppey Author
Inbredguppey Sep 23 2011 says:

I dont use max, so... yeah, Blender ftw. And It's 630 verticies. thats not too much imo.

+2 votes   reply to comment
houghtob123 May 19 2012 says:

Well... It's probably better than mine. Mine was a first tho:

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Sep 21st, 2011
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