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Still wip (12000tris), will need to redo the UVs(guv tiled from zbrush), reduce the mesh and create a low poly mesh for both the mini mouth and dreads(both are just poly crunched from the originals). Then reduce it to 9000 tris overall, and then texture the whole thing. Will probably try to get it into the unreal engine, but it depends how much hassle it is.
The model looks amazing! Please, keep us updated.
looks perty damn good, i may need to learn this Zbrush thing.
Indeed this is a very nice model. Kudos on the good work there.