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Comments
Bunnyjen
Bunnyjen Jan 30 2008, 7:36pm says:

That's very cool!

+1 vote     reply to comment
Ickus
Ickus Jan 31 2008, 9:50am says:

Awesome..if only there was more light..I really want to see the detail in the upper cranium and the horns..

+2 votes     reply to comment
iamcreasy
iamcreasy Jul 20 2008, 3:49pm says:

cool!!...keep it up.

+1 vote     reply to comment
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Description

Character for the mod Ruiner. (Doom 3 mod)

The High-Res Base Mesh was first modeled in Maya, then exported to ZBrush for high polygon sculpting (not seen in image). The low-res was modeled and UV mapped in Maya. The textures include a diffuse, specular, normal, and a height map. The low-polygon model is 2,364 triangles. Rendered in Doom 3.

Image Details
Type
Demonstration
Date
Jan 30th, 2008
By
dinky
Views
980 (4 today)
Size
1024×768
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