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Modelled in 3DS Max
Textures in Adobe Photoshop
Rendered in 3DS Max using Mental Ray
HDRI map, Depth of field. All original work.
are you sure thats not a real teacup?
realistic...almost too real
i think he took a picture..... else it too f***ing real! almost impossible!
Haha, nope that's all 3D :P! ^^
Proof: Img57.imageshack.us
=D
Thanks guys!
T_T omfg its rocks!
V-Ray?
Mental Ray =]. No external plugins used, can all be done with default Max install and a few basic textures =].
well V-ray is the usual choice for the Realistic Rendering
Its a slight misconception. Mental Ray is as equally powerful as V-Ray, and a lot can be done with just Max's built-in renderers. That, and V-Ray is only compatible with 3DS Max, and a lot of stuff can be created within Maya which utilises Mental Ray too.
There's Brazil renderer and many others, and Pixar and Disney films use their own set-ups. V-Ray's widely used in architecture within 3DS Max, but thats about where it ends ^^.
r u fu**ing serious? this is amazing. that is so realistic.
amazing work
Ingenious. It looks like a real cup. :)
When I first saw this I thought it was a photograph. o_O
Really, really nice work!
thats a picture.
no its not, proof is there
Its so realistic! It feels as in I could just actually grab that teacup :)
Nice mental ray render.
:) Looks real, however just a small con, you should've added Tea/Coffee(Your choice) in the tea cup, then it'll be too real to believe.
Oh and glad you used a "Sunlight" light then a default omni or somthing along them lines.(Common mistake for some, even I make that mistake now and then).
I would've done, but I simply didn't have the time ^^. Thanks!
Nice texturing