Are you a 3D artist? Are you looking for some inspiration? Do you just want to collaborate or know who your fellow ModDB artists are? Doesn't matter what application you use or how you do it... if you're a modeller, animator, skinner or looking at getting started with 3D, then this is the group for you!
Learning how to create next gen style assets for games. It has a Diffuse and a Specular map im still not sure on how to normal map and a good pipeline to do that. the render was made using a custom shader for 3ds max called Xoliul's shader it basically makes the viewport cammera interpretation render quality so you can see how your model with textures will look and how light bounces off the model *(in short very useful see how it looks finished tool) it can be downloaded here Xoliulshader.com and its also entirely freeware.