Are you a 3D artist, are you looking for some talent or just want to collaborate or know who your fellow ModDB artists are. Doesn't matter what application you use or how you do it... if you're a modeller, animator, skinner or looking at getting started with 3D... Then this is the group for you.
This is a tutorial for how to add your own special assets to existing CoH models, without having to animate or breaking their animations. This shows the whole progress from, modeling to UV mapping and then the final codding within OE and Mod studio. I sincerely hope this helps people out. When I am doing the code in Mod Studio it is: "Accessories\\Cutter\\Cutter", - it was different in the movie.
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nice, all those Tutos must be helping lots of modders :)
hehe you have no idea :)