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[RadioPhobia] - Feature list
S.T.A.L.K.E.R. Shadow of Chernobyl

[RadioPhobia] - Feature list

Sep 5, 2015 [RadioPhobia] News 0 comments

An early feature list with current and planned content.

Stalker Rebalanced v1.2 Progress Report 150417
S.T.A.L.K.E.R. Shadow of Chernobyl

Stalker Rebalanced v1.2 Progress Report 150417

Apr 18, 2015 S.T.A.L.K.E.R .Rebalanced. v1.2 News 3 comments

Stalker Rebalanced v1.2 Progress Report Well don't just stand there, come in... Stalker Rebalanced v1.2 is not dead, in fact it's progress is very promising...

Goodbye SweetFX!
S.T.A.L.K.E.R.: Call of Pripyat

Goodbye SweetFX!

Mar 30, 2015 RoKkO's mod pack 2.1 News 15 comments

Informing our followers of some very important changes regarding engine side and graphical side (replaced SweetFX).

Dead Soil Project Development Begins

Dead Soil Project Development Begins

Jan 15, 2015 News 3 comments

The mod Dead Soil project will begin Development now. The mod will bring a new musical score, weapons, quests, and other fun stuff. Stay posted for new...

Misery : The Armed Zone v1.7 "Full Version"
S.T.A.L.K.E.R.: Call of Pripyat

Misery : The Armed Zone v1.7 "Full Version"

Dec 30, 2014 Misery : The Armed Zone News 14 comments

Here is the fourth update release of the mod. V1.7 brings new weapons, new animations, some new sounds, and a new script. This is a full version, so there...

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Post comment Comments  (70 - 80 of 1,033)
NanoAssassin
NanoAssassin Jan 30 2015 says:

What do you guys think of a stalker snow forest as a concept with some freezing anomalies and perhaps some random snow mutant?

+2 votes     reply to comment
JackRabbitSlim
JackRabbitSlim Feb 17 2015 replied:

Ooo, snow mutant.... this I like...

+1 vote     reply to comment
NanoAssassin
NanoAssassin Feb 17 2015 replied:

I'll call it Yeti for the time being

+1 vote     reply to comment
NanoAssassin
NanoAssassin Jan 23 2015 says:

So I've decided to start out as a level designer, drawing some concept art and now I am stuck on what exactly it should be .-.

+2 votes     reply to comment
NanoAssassin
NanoAssassin Jan 23 2015 replied:

I actually need ideas for a second environment, almost done with my first, I'll upload it here once I'm done with it.

+2 votes     reply to comment
NanoAssassin
NanoAssassin Jan 20 2015 says:

I can't seem to get into ELITE mod, just feels really not fair imo, no human can move that fast and no bandit can survive 6 shots in a chest from a pistol (including 2 headshots)

+2 votes     reply to comment
ketxxx
ketxxx Jan 18 2015 says:

Just uploaded a fixed version of coldsnakes artifact activation mod, its in the process of being authed :)

+2 votes     reply to comment
ketxxx
ketxxx Jan 6 2015 says:

I've just had a random thought; Bloodsucker vs. Predator, who would win? Discuss ;)

+2 votes     reply to comment
niick
niick Jan 7 2015 replied:

my AKM

+6 votes     reply to comment
ketxxx
ketxxx Jan 8 2015 replied:

Maybe against a bloodsucker, but a minigun didn't even stop the Predator ;)

+2 votes     reply to comment
JackRabbitSlim
JackRabbitSlim Jan 12 2015 replied:

Someone should make a Schwarzenegger "weapon" that you just deploy and it goes and kills stuff for you. Just all muddy making hilarious arnold noises. If I could develop stuff i would do so much stuff like that.

+2 votes     reply to comment
ketxxx
ketxxx Jan 12 2015 replied:

Stalker already has "deployable" things that kills stuff, their called grenades :p But seriously, what you talk about would require somebody who is skilled at 3D modelling and animations, as well as a skilled texturer who take take the UV map and make a nice textures.

+2 votes     reply to comment
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