100 Rads Bar, where any STALKER can join in on the conversation and post his or her stories about the venture into the zone! STALKER content only!
Not as dangerous alone...but deals a huge threat if combined with few mutants in the are where the threat level is high.
These are the Threat cards. Threat cards are drawn when you move with eather one of your group on a location where the Threat marker ''Skull'' is indicated. If the location has 3 ''Skull'' symbols on the area, than you have to draw 3 Threat card's from the Threat deck. After you kill the mutants in that location, the area is clear. But be ware of the Blowouts. As it generates ANOTHER wave of mutants on the location you captured and cleared. :)
This phase is after the Blowout, as the players have to see what locations they captured that have Threat markers, and clear them from another mutant wave. IF a group is outside the safe zone during a blowout, the group will be wiped out.
In conclution, this game will not only be attack and firepower, it will alos be about survival. Tactics, and strategy. Each location has its value
What do u guys think about this idea ?:D
Keep em comming :)
I like it!
These are just gettin better and better!!!