Zygote is a first-person adventure video game set in an emerging battle between the attacking Patogens and the subjugated Kinship alliance. The player, initially ill-equipped to defeat the advancing Patogens, joins the Kinship resistance to master their vital skills and techniques, thus acquiring super-human abilities necessary to triumph over the Patogens, save the Kinship and alter their combined fate.
A discussion on Zygote's Blood Spatter Manager including a technical overview and video demonstration. Zygote is a first-person action/shooter/adventure. A war is currently underway... Explore the world and it's characters to support the Kinship resistance against the advancing Patogens. Discover the rationale for your existence to ultimately answer the question "Why am I here?"
Posted by GamesOfEdan on Oct 4th, 2013
Today's post discusses Zygote's Blood Spatter Manager (BSM) currently under development.
The BSM addresses these requirements:
This video demonstrates the BSM under test as the player sustains damage. Note the FPS display is not indicative of live gameplay. This video was recorded in the editor with a bunch of things being monitored and a screen capture program running.
Here's an example view of the player's perspective after receiving damage.
The scene is visualised using 2 cameras:
The textured quads are located just inside the FX Camera's near plane and orientated to face the player.
Technical considerations integrated into the BSM to optimise resource usage:
Until next time,